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Ironman
Anthony Stark

Fighting Excellent
Agility Excellent
Strength Amazing
Endurance Monstrous
Reason Incredible
Intuition Excellent
Psyche Good
   
Health 165
Karma 70
Resources Remarkable
Popularity 35

 

Ironman - Golden Avenger

Powers

none

 

Equipment

This was the suit of armor known as the “Classic Golden Avenger”. It was used by Tony Stark up to the time of Stane’s takeover of Stark International and the subsequent switch to the Centurion Armor. It was also worn for a period by James Rhodes. It represents the ultimate technology created by Stark International until then. Tony Stark kept several suits of this type, as well as earlier prototypes in his lab in the industrial complex.

  • Body Armor:
    • Electric-powered, iron-alloy, molecular scale chain mail maintained by an enclosed magnetic field. It is made of Remarkable material bolstered by the magnetic field to Amazing material when in operation.
    • Provides Amazing protection from physical damage.• Provides Amazing protection from most energy attacks.
    • Provides Unearthly resistance to radiation.
    • Provides Remarkable resistance to heat, cold, and acid.
    • Provides Unearthly resistance to electrical attacks.
  • Flight:
    • High-speed gyro-stabilized turbines located in the boots.
    • Normal flight at Monstrous speeds, 9 areas per round normally, up to a Maximum of 30 areas.
    • Boot-jets may be used as weapons, inflicting Incredible damage against targets in the same area.
  • Repulsors:
    • Medium-density plasma projectors located in each gauntlet. Outlet located in palm of gauntlet.
    • Range of 10 areas.
    • May inflict up to Amazing damage. May inflict less at the discretion of the user.
    • May be fired at separate targets (red FEAT, yellow for Tony Stark, Jim Rhodes), for up to Amazing damage, no target may receive more than Amazing damage.
  • Unibeam:
    • Chest-mounted high-intensity lamp.
    • Illuminates an area up to 3 areas away. Turned on suddenly, may blind an opponent facing the wearer for 1-10 rounds (Endurance FEAT roll to avoid). This light is of Remarkable intensity.
    • The beam may be narrowed to produce a laser. This laser has a 3-area range and inflicts Incredible damage (may not be lowered).
    • Illumination from the unibeam extends into the ultraviolet and infrared bands of the spectrum.
  • Air-Supply
    • Fully-functional life-support system capable of functioning underwater and in vacuum for 2 hours.
    • Internal indicators and bell warns of potential failure or exhaustion of air resources.
  • Fire Extinguisher
    • Foam sprayer contained within the armor reduces fire by a Remarkable degree, It will eliminate fires of less than Incredible intensity.
    • Range of fire extinguisher is 1 area.
    • Foam may be sprayed over armor to further reduce heat damage by 1 rank.
  • Energy Absorption
    • Internal circuitry of the suit may absorb up to an Unearthly amount of energy each round.
    • Three rounds of Unearthly electrical energy, or 300 points of potential damage, may be so stored.
    • Further storage causes the storage pods to overload for Monstrous damage to all in the same area.
    • Stored energy may be redirected through the repulsors or unibeam, inflicting Monstrous damage each round until the stored energy is depleted.
    • The circuitry of the energy systems may be modified to absorb other forms of energy. This requires a Reason of at least Incredible.
  • Energy Pods
    • Excess energy is stored in two disk-like pods attached to the waist.
    • Detached from the belt, but linked by cables, these pods may generate a broad spectrum induction field. This field may:
    • Act as a Remarkable strength force field.
    • Overload electronic circuitry with Excellent intensity. Those electrical items without an Endurance rank are overloaded on a green FEAT roll.
    • Fully detached from the armor, the pods may be thrown up to 5 areas, exploding for Amazing damage in a single area.
    • If one pod is detached, reduce the wearer’s Strength, Endurance, and maximum damage by one rank. If both pods are detached, reduce these abilities by two ranks. Excess electrical energy may not be stored if both pods have been detached.
  • Override
    • The armor is equipped with internal safety mechanisms to prevent overloading of designed systems. These interfaces may be consciously bypassed to increase abilities.
    • Strength or repulsor damage may be raised to Unearthly in this fashion.
    • Any other single abilIty may be raised by a single rank through override.
    • Each round of override, the owner of the armor must make a yellow FEAT roll on the Shift 0 column.
    • Failure indicates the armor is immobilized and must be repaired.
  • Sonic Attack
    • Mechanisms within the helmet may project an omni-directional high-frequency sound wave.
    • Range of 3 adjacent areas.
    • Sonic attack may inflict up to Amazing damage to all within those areas.
    • In addition everyone in the affected areas must make an Endurance FEAT roll against the intensity of the attack, or be Stunned for 1- 10 rounds.
  • Tractor Beam
    • The armor has a small tractor beam located in the chest plate.
    • Lifts objects as Good strength.
    • Range of 1 area.
  • Sensors
    • Radar/sonar/heat detection sensors implanted in armor and helmet.
    • Range of 10 areas.
    • Vital signs detector which may be keyed to specific individuals in advance. Range of ten miles
    • Nightvision Lense: Nightvision lens allows the wearer to see in normal darkness up to 3 areas away.
    • Exotic energy detector, capable of detecting odd or unusual radiation, range of ten miles.
  • Freon Tablets
    • Super-cooled tablets of freon gas are mounted in dispensers in the epaulets of the armor.
    • May be used against targets in close contact.
    • Inflicts Monstrous cold damage. Will supercool metal and inflict the same damage on machinery.
  • Multi-Band Radio
    • AM/FM, short wave, civilian, and navigation bands may be monitored through the helmet.
    • Receives own wavelength and those of defense organizations, including S.H.l.E.L.D.
    • May tie in with satellite and computer networks.
    • Has emergency beeper.
    • Range on all of above, 200 miles.
  • Sonic Distorter
    • Installed in the throat of the helmet, this mechanism cuts out the high and low frequencies of the wearer’s voice, hiding the owner’s identity.
    • Further scrambling negates the effects of electronic voice-detectors and similar devices with Amazing ability.
  • Electronic Counter Measures:
    • Electronic Counter Measures are installed in the suit, providing Good protection from electronic detection.
    • The suit is also equipped with high-quality internal security, such that the wearer has Monstrous protection from outside interference of his or her armor’s performance.
  • Reverse Magnetism
    • Reverse magnetism generators are installed within the armor’s gauntlets.
    • This circuitry provides Incredible control over magnetism.
  • Roller Skates
    • Roller skates are installed within the boots of the armor.
    • The wearer can reach maximum speed of Incredible (7 areas/round) using the skates on a smooth surface.
  • Eye Protection
    • Polarized eye shields installed in the helmet drop into place to protect the wearer from being blinded by bright lights.
    • Sudden polarization causes 1 round of blindness.
  • Image Projection
    • The armor may project up to a dozen visual images of Iron Man which match the actions of the original.
    • Any attack on the wearer of the suit has an equal chance of hitting a duplicate.
    • This illusion is one of light manipulation only. Radar, scent, or detection of life energies reveals the true location of the user.
  • Digging Ability
    • The gauntlets may be fitted with rotated studs capable of boring through earth.
    • The suit’s user may move at Good speed through soil and rock of up to Good material.
  • Briefcase
    • The suit of armor may be stored in what appears to be a normal briefcase, but which has been specially constructed to contain the armor.
    • The briefcase is made of Remarkable material.
    • It is secured by an Amazing complexity lock.
    • Failure to foil the lock sets off an Amazing strength bomb which destroys the armor completely.
  • Alter Ego: When not wearing the Ironman suit Tony Stark has the following abilities:

    • Fighting Typical
      Agility Typical
      Strength Typical
      Endurance Typical
         
      Health 270

     

    Talents

    Bionics, Business/Finance, Cybernetics, Electronics, Engineering, Weapons Design, Martial Arts A B

     

    Contacts

    As a former industrialist playboy, Tony Stark has numerous contacts throughout the engineering, business and entertainment world. He also has numerous contacts throughout the intelligence community, thanks to his former days as a munitions developer. Finally, he is founding member of the Avengers, and is a close friend and ally of Captain America, Thor, Hawkeye, the Black Widow, Jack of Hearts, and Nick Fury of S.H.I.E.L.D. His personal confidants include James Rhodes (formerly Iron Man II; formerly War Machine I), Bethany Cabe, Harold Hogan, and Pepper Potts.

     

    History

    Anthony Stark was born to the family of Howard Stark (a wealthy industrialist) and Maria Stark, and inherited the family company at an early age. When he was in Viet Nam supervising his US munitions supply, he was fataly wounded in the heart and captured by communists who wanted him to build a weapon for them. Instead, he created the first of the Iron Man armors that would help his health as well as providing an escape. He was helped fleeing the country by James Rhodes.

    Stark kept himself alive through the use of the armored chest plate, and played a dual role as industrialist / millionaire / playboy Stark, and bodyguard / Stark employee / adventurer Iron Man, stopping corporate espionage, founding and supplying SHIELD, and founding and joining the Avengers. Later, among various armor redesigns, Stark recieved a heart transplant, oblivating the need for his armored pacemaker chest plate.

    Then, over time and during Stark's long bout with alcoholism, Obadiah Stane managed to wrest control of Stark's company and bring Stark to virtual poverty. At this time, Rhodes took on the Iron Man identiy. Soon, Stark and his friends were able to form a successful rival company, Circutis Maximus. After a while, Stark's battle with Stane was brought to a head, and Stark regained control of his father's company. Stark also began his recovery from alcoholism.

    Soon, he discovered that technology developed by Stark Int'l was being used by armored criminals, and thus began a long "Armor War" as Stark tracked down all evidence of his corrupted technology. This led him to violate many laws, and even kill the Soviet agent, Gremlin. The US Army sent an armored soldier, Firepower, to apprehend Stark, who ultimately faked his death, using an "Iron-Man-as-Stark-employee"excuse to come back as Iron Man again.

    Later, he was shot by Kathy Dare, an old girlfriend in an insane rage of jealousy. This left him severly injured, paralyzed from the waist down. He could, however, fully function while in the Iron Man armor, and he remained increasingly dependant on the armor until a microchip device was implanted in his spine to enable him to walk again. However, his body later rejected the implant, and Stark's body was put in a cyrogenic freeze, after which Stark legeally died, and Rhodes took over running Stark's business.

    Stark recovered, however, and took on the mantle of iron once again, much to the chagrin of pinch-hitter Rhodes. Rhodes left Stark Int'l to become his own hero, War Machine, although Stark and Rhodes later repaired their friendship.

    Subsequent activities led Iron Man to help disband the Avengers' West Coast branch and set up Force Works, before he influenced by the time-travelling manipulator Immortus. Becoming a traitor to the Avengers, Stark murdered the Avengers' nanny Marilla, Avengers' associate Yellowjacket II, and even a Force Works public relations manager. Stark ultimately faught a younger version of himself (brought from the past to fight him,) with both heroes mortally wounding the other. Before he passed away, Tony Stark tried to redeem himself by providing plans for a pacemaker chest plate that would save the life of his younger self and would pave the way for him to be the next Iron Man.

    This new Iron Man later sacrificed himself to the psychic-energy villain Onslaught, and was shunted to a pocket universe. Upon re-emerging from this universe, Iron Man was reborn into the body and the memories of Tony Stark as he appeared before Immortus' manipulations. Finding Stark International bought by the Fujikawa Corporation, Tony Stark set up a new business for himself, Stark Solutions, as a technological consulting firm, and reassumed the Iron Man indentiy. Iron Man was on hand to reassemble the Avengers as well. Stark set up a new base of operations in his Seattle home, and eventually rescued the robot Jocasta, allowing her to interface with his mansion's computer systems.

    Tony Stark continues to adventure as Iron Man.