Power Boost: While the moon is up, Marc's Fighting, Agility, Strength and Endurance increase +1CS. His health increases to 130.
Equipment
Cestus Gloves: Excellent blunt or edge
Crescent-Darts: Good edge, 3 areas
Glider-Cape: Poor airspeed
Truncheon Sticks: Incredible material strength, Excellent blunt damage
Grapple and hook: Climbing or swinging at a 3 area/round
Ankh: Glows in the presence of danger giving Moon Knight the equivilent of Monstrous Danger Sense.
Bola: Can be thrown up to 3 areas to do Typical damage or inflict a Good rank grappling attack.
Ivory Boomerang: Has a range of 3 areas when thrown. It is capable of inflicting Excellent damage and returns to the thrower.
Lasso: Maximum range is 1 area to cause Good damage or Excellent grappling attack. Moon Knight can also use it as a grapple, enabling him to climb walls at a rate of 2 stories per turn.
Scarab Darts: Range of 3 areas, these weapons can cause Good edged, throwing damage. As a 'Called Shot' they can be used to pin targets to walls.
Throwing Irons: These can be used at a range of 5 areas to inflict good blunt damage.
Talents
Military, Driver, Thrown Weapons, Martial arts A, and E, Disquise, Guns, Acrobatics, Finance