Body Resistance: As the most powerful Asgardian god, Odin has Amazing protection from physical and energy attacks.
Invulnerablity: In his native Asgard, Odin has Class 3000 resistance to fire, cold, radiation, toxins, crossives and disease. Unearthly Resistance to these anywhere else.
Retarded Aging: This power grants Class 1000 immunity to the ravaging effects of time. Odin only physically ages one year for every 1000 years. He will age, just very slowly. They may still be killed normally.
Mystic Powers : Odin is the most powerful Asgardian god and possesses the vast "Odin Power". As a "Skyfather"(ruler of a pantheon of gods) Odin possesses the greatest share of power among the gods of Asgard and may perform the following:
Fire mystical blasts with Class 1000
Force or Energy. Asgard only, Shift-Z anywhere else.
Dimensional Travel with Class 1000 ability to any adjacent dimension.
Teleportation with Class 5000 ability, spanning galactic distances.
Project his image across space and dimensions with Class 3000 ability.
Place enchantments of up to Shift-Z power on objects with Class 1000 ability. Such a spell lasts until he rescinds the enchantment or it is negated by a Class 1000+ power.
Class 3000 Regeneration. Asgard only.
Spirit Vampirism: Class 3000 ability to absorb (or restore) all Asgardian life forces into himself, increasing his total Health. Asgardians remain in a coma until he releases there souls.
Raise Strength up to Shift-Z for 1-10 rounds.
Shapechange: Odin often would change his shape and walk among mortals to survey Earth.
Equipment
Weapons: Odin carries two weapons, both made of Class 3000 Uru metal:
Gungnir, a magical spear which inflicts Amazing Edged damage.
Thurdstrock, a magical mace that inflicts Shift-X Blunt damage.
Armor: Odin wears a suit of magical armor that gives him Shift-X protection from physical and energy attacks.
Magic: Along with his vast inate mystical powers, Odin is also the most knowledgable and powerful mage among the Asgardian gods. Odin can use any listed Power or Spell with Shift-Z ability. Thus, he can be considered Sorcerer Supreme of the Asgardian dimension as well as a being for entreaty (as Dormmamu is), though the worship and entreaty of Asgardian gods has not been popular since the middle ages.
Servants: In addition to ruling the gods of Asgard, Odin has several special minions:
Munin: A Raven (stats as Eagles) who flies up to Monstrous speeds and can travel throughout the Nine Worlds surveying the realm for its lord. Raven also has Monstrous ability to travel dimensions.
Slepnir: Odin's eight-legged steed.
Fighting
Remarkable
Agility
Good
Strength
Incredible
Endurance
Unearthly
Reason
Typical
Intuition
Typical
Psyche
Typical
Health
180
Karma
18
Powers
Slepnir may travel the dimensions and possesses Shift-Z life support. It can also fly up to Class 1000 speeds in space and Shift-Z in atmospheres.
Freki and Geri: Odin's two large, intelligent, Asgardian wolves.
Fighting
Excellent
Agility
Good
Strength
Remarkable
Endurance
Incredible
Reason
Typical
Intuition
Good
Psyche
Typical
Health
100
Karma
22
Powers
Freki and Geri possess Remarkable tracking ability.
Limitation
Odin must sleep once per year for a week or lose Endurance Ranks at a rate of one per week.
Odin's Class 3000 Endurance is tied to the Asgardian dimension and drops by -1CS every day spent away from Asgard to a minimum of Unearthly.
Talents
Odin is a master with Blunt and Sharp Weapons. Odin has the greatest mystical knowledge in all Asgard and has vast knowledge of Occult, Asgardian, and Mythological Lore. Odin also has the Leadership skill as well as great knowledge of Politics.