Precognition: Tick Tock has Monstrous powers of precognition. He reads the most likely timelines and is able to predict the future. He is also, with a Yellow Precognition FEAT roll, able to determine a hero's limitations, if a limitation could possibly occur (if an opponent took extra damage from ice attacks, and there was a teammate with ice powers present, Tick Tock could inform the teammate about the opponent's vulnerability.) His power only works 10 seconds into the future; if he tracks a character, he can determine if it is possible to encounter him 10 seconds in the future and find the optimal way of ensuring the encounter.