Shapechanging: Warlock's techno-organic body is a mutable form, allowing him the following power stunts:
Increase his size from 2 feet to 200 feet.
Reshape into functioning machines up to Monstrous level.
Equip his machine selves with up to Incredible damage energy or force rays.
Monstrous ability to assume organic appearance, Amazing ability mimicking specific humans.
Create sensors.
Body Armor: Excellent. If he receives more than 40 damage from a single attack, Warlock loses control over his form, taking on a splatered look.
Conversion: Warlock can regain lost health by converting living, organic objects to a crystalline matrix. Warlock gains health equal to the targets health or material strength. He does this with Monstrous ability and the target can attempt an Endurance FEAT to avoid. Warlock must make flesh to flesh contact for this power to work.
Interstellar Travel: Class 1000 ability to travel outer space. He is immune to the effects of vaccuum.
Talents
None
Contacts
Phalanx, New Mutants, Excalibur
History
Warlock comes from a faraway planet where all life is techno-organic, and where each lifeform has many offsprings ; however, only the one offspring who manages to slay his "siredam" (parent) can survive. Unfortunately, Warlock's siredam was Magus, a massively powerful being. Warlock fled to Earth to avoid being killed and possibly eaten by Magus, and thus met the New Mutants.
One New Mutant, Cypher, could communicate with him, and this exile from outer space became a member of the NM, and an especially good friend of Cypher. Warlock became a bit more knowledgeable about his new planet, and less shy and cowardly ; he even had his confrontation with Magus, and survived. He was finally killed by rabid anti-mutant fanatic Cameron Hodge, and his remains were pulverized over his friend Cyper's grave.
A few months ago, the entity called Douglock arose, and presumably incoporates Warlock's TO circuits and some of Cypher's personality. However, Douglock is clearly neither Warlock nor Cypher.