Projective Sizing: He can generate a field of "Pym Particles" to alter the size and mass of any inorganic object he touches with Incredible Effect. Intelligent and/or organic targets touched by him can make a Green of better Material Strength FEAT Roll (for robots and animated constructs) or Green or better Psyche FEAT Roll (for humans and other living beings) against his Incredible Power to resist the size altering effects.
Size Manipulation-Shrinking: Hank Pym is able to shrink down to insect-size due to his exposure to Pym particles. He is able to control his size-alteration at will with Incredible ability.
Size Manipulation-Growth: Hank can grow with Incredible ability, allowing him to grow up to 60 feet tall. At this height, he is +2CS to be hit by all attacks from normal sized characters. As he grows his strength increases, compensating for his increased mass and allowing him to grow to greater and greater heights. See the table, below.
Rank
Height
Bonus to be hit
Mass Increase
Strength
Endurance
Body Resistance
Feeble
9 feet
+1 Column Shift
Good
Remarkable
Remarkable
Typical
Poor
12 feet
+1 Column Shift
Excellent
Incredible
Remarkable
Good
Typical
18 feet
+1 Column Shift
Remarkable
Incredible
Amazing
Excellent
Good
24 feet
+1 Column Shift
Remarkable
Amazing
Amazing
Remarkable
Excellent
36 feet
+1 Column Shifts
Incredible
Monstrous
Amazing
Remarkable
Remarkable
48 feet
+2 Column Shifts
Incredible
Monstrous
Monstrous
Incredible
Incredible
60 feet
+2 Column Shifts
Amazing
Unearthly
Monstrous
Incredible
At Incredible size increase Hank must make a Red Endurance FEAT every 2 rounds to maintain this size or pass out, after which he loses 1 Endurance rank every hour until death or finds proper medical treatment. If knocked out his size automatically reduces by 1 rank per hour.
Equipment
Helmet: The Yellowjacket helmet allows Remarkable ability to command ants and other insects. He can command swarms of insects to attack foes (causing only Poor damage but forcing the opponent to make a green Psyche FEAT to ignore the pesky bugs).
Costume: Excellent protection against physical and energy damage
Wings: Good airspeed, Gives Yellowjacket Incredible Agility in flight, stats do not change
Bio-Electric Sting: Remarkable energy with 1 area range.