A few characters B) So... I finally got some character sheets cooked up for public consumption. Not sure what to do with them yet, they're still awaiting their first adventure. :) Wildstar is an old character who's been touched up a bit, but is basically the same concept. Kid Marvel is a boy genius who was working on a school science project when ye olde lab accident made him an altered human. Alatus was retconned as an Inhuman and given a suitable Inhuman sounding name (it's Latin for "winged"), but he's pretty straightforward. My original idea was for a group called Girl Patrol which would be all female and every character of a different origin (mutant, altered human, alien, etc.) These characters follow the different origin concept but the all female concept somehow went by the wayside. Anyway, I present their character sheets below... https://classicmarvelforever.com/phorum/read.php?9,35375,35375#msg-35375 Wed, 01 May 2024 16:21:48 -0600 Phorum 5.2.22 https://classicmarvelforever.com/phorum/read.php?9,35375,54429#msg-54429 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,54429#msg-54429
No MSH stats, as the relaunch is tentatively being done with the BASH system. (It's kind of like Hero lite, an effects based system but much more user friendly). Anyway, here is his background, and I included the BASH stats for those who might be curious or familiar with this system:

"A new character to replace Varos on the team, this one inspired by the pic on p.45 of BASH! UE. He's the son of Betty Ross, and our MC2 answer to the red Hulk phenomenon.

"When Betty was pregnant, there was concern that the baby might be affected by the energy her cells had absorbed during the gamma test that created the Hulk. Reed Richards created a formula saturated by cosmic rays, which he hoped would inoculate the unborn child against gamma mutation, but it didn't work quite as expected. Young Nathan was born with the latent ability to Hulk up, and joined the Future Force as..."

Rampage:
For those unfamiliar with BASH, Rampage's power level is more like the original She-Hulk. And the picture that inspired him looks like a strong red-skinned guy, but of normal human proportions, not a full-blown Hulk.]]>
FTJ Your Favorites & Game Revisions Tue, 15 Jan 2013 13:55:40 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,48690#msg-48690 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48690#msg-48690
Future Force #16: "Storm Damage"
Future Force #17: "Fight Night"

Kid Marvel takes a bit of a publicity hit when a scientist goes on TV criticizing the weather control tech he developed with state funds, and claiming to have developed a superior system. The team joins lots of media types out in the California desert to witness the first test of this new set up, but the device goes haywire, causing a massive lightning storm and raging tornado. It turns out the whole thing was engineered by the Warmongers, with Dead Ringer disguised as the scientist. The team has to let him escape in the chaos as they focus on protecting the bystanders and disabling the device.

Back at home, Varos is craving action (i.e. he wants to hit something) so he gets together with a group of promoters who are resurrecting the old Ulimited Class Wrestling Federation. Varos signs up to be one half of the main event, fighting Jacob Grimm for the vacant title formerly held by his father Ben, aka the Thing. Varos is outmatched in raw power, but uses his superior Olympian fighting skills to good effect early, initially gaining the upper hand. But Jacob slowly wears him down. An exhausted Varos eventually lets Jacob pin him for the win, playing it up for the crowd in true pro wrestling style. :)]]>
FTJ Your Favorites & Game Revisions Wed, 09 May 2012 14:29:14 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,48347#msg-48347 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48347#msg-48347 FTJ Your Favorites & Game Revisions Wed, 25 Apr 2012 15:18:25 -0600 https://classicmarvelforever.com/phorum/read.php?9,35375,48346#msg-48346 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48346#msg-48346 Relic Your Favorites & Game Revisions Wed, 25 Apr 2012 13:20:05 -0600 https://classicmarvelforever.com/phorum/read.php?9,35375,48299#msg-48299 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48299#msg-48299 -------------------------------------------------------
> Thanks Tig, glad you like them. :)
>
> And the Mole Twins have names now! I need to write
> this down. B)
>
> Your group of characters sounds really cool,
> Relic. I hope they find the Mole Twins safe and
> sound, and restore peace and justice to
> Subterranea. :)

well, not MY group... i only Watch and cannot intervene in the lives and decisions of my players ;) having trouble locking down the nxt game date though; so whether all peace and justice gets restored to Subterranea is gonna be determined a little further down the line :\]]>
Relic Your Favorites & Game Revisions Tue, 24 Apr 2012 23:05:21 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,48205#msg-48205 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48205#msg-48205
Decimator is the son of Japanese immigrants. He holds several advanced degrees, and designed a suit of armor so he could serve Canada as a superhero. Goldstrike was a miner who stumbled upon an enchanted pickaxe of unknown origin. Its powers granted him superhuman abilities. Ms. Mercury is a mutant from Quebec with superspeed powers. Permafrost is another mutant, and the youngest recruit on the team. At just 16 years old, she's still learning to master her powers.

-----

DECIMATOR
Yukio Hattori

F: Gd(10)
A: Gd(10)
S: In(40)
E: In(40)
R: Rm(30)
I: Gd(10)
P: Gd(10)

Health: 100
Karma: 50
Resources: Ex(20)
Popularity: 12

KNOWN POWERS:

Powered Armor: All of Decimator's powers are derived from his suit of armor. Without the suit, he has the following physical abilities:

F: Pr(4)
A: Ty(6)
S: Pr(4)
E: Ty(6)

Health: 20

In addition to increased physical abilities, Decimator's suit has the following features:
· Remarkable protection against physical and energy damage
· Excellent flight (10 areas/round)
· Excellent rank infrared vision
· Wrist guns: Excellent shooting damage, 2 area range
· Rocket launcher: Remarkable energy damage, 3 area range
· Flame thrower: Incredible energy damage on the first round, Good damage on subsequent rounds until put out (or for 1-10 rounds)

TALENTS: Yukio Hattori has the Chemistry, Computers, Electronics and Physics skills. He speaks both English and Japanese fluently.

-----

GOLDSTRIKE
Paul Duncan

F: Ex(20)
A: Ty(6)
S: Am(50)
E: Am(50)
R: Ty(6)
I: Ty(6)
P: Ty(6)

Health: 126
Karma: 18
Resources: Ty(6)
Popularity: 11

KNOWN POWERS:

Enchanted Pickaxe: Goldstrike wields a magic pickaxe made of Unearthly material strength. It inflicts Monstrous edged damage when he uses it as a weapon. The pickaxe also triggers his transformation from his normal human form into his powered form, which requires one round to activate. In human form, Paul Duncan has Excellent rank Strength and Endurance, and Health 66. As the hero Goldstrike, his body transforms into an organic golden alloy which provides Amazing protection against physical damage, and Remarkable protection versus energy damage. He also gains Amazing resistance to magic, and does not require air while in his golden state.

TALENTS: None.

-----

MS. MERCURY
Valerie Dupree

F: Gd(10)
A: Ex(20)
S: Ty(6)
E: In(40)
R: Gd(10)
I: Ex(20)
P: Ty(6)

Health: 76
Karma: 36
Resources: Ty(6)
Popularity: 3

KNOWN POWERS:

Lightning Speed: Ms. Mercury can run at Shift X speed (12 areas/round) and can accelerate to top speed in a single turn. She gains Good body armor while running.

TALENTS: Valerie Dupree is a trained nurse with First Aid skill. She speaks French and English.

-----

PERMAFROST
Amanda Colson

F: Ty(6)
A: Ex(20)
S: Ty(6)
E: Gd(10)
R: Ty(6)
I: Gd(10)
P: Ty(6)

Health: 42
Karma: 22
Resources: Pr(4)
Popularity: 0

KNOWN POWERS:

Ice/Cold Generation: Permafrost can generate ice for use as a weapon, inflicting up to Remarkable blunt or edged damage, using Agility to hit. She can also generate cold of Remarkable rank.

Resistance to Cold: Permafrost has Remarkable resistance to cold temperatures. She can easily tolerate temperatures as low as -30 degress Fahrenheit.

TALENTS: Amanda Colson has the Student talent.]]>
FTJ Your Favorites & Game Revisions Sun, 22 Apr 2012 22:34:22 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,48108#msg-48108 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48108#msg-48108 Tig, glad you like them. :)

And the Mole Twins have names now! I need to write this down. B)

Your group of characters sounds really cool, Relic. I hope they find the Mole Twins safe and sound, and restore peace and justice to Subterranea. :)]]>
FTJ Your Favorites & Game Revisions Thu, 19 Apr 2012 21:36:58 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,48098#msg-48098 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48098#msg-48098 FTJ Wrote:
-------------------------------------------------------
> Time for another Future Force adventure, told in
> the exciting Marvel style! :D Inspired in part by
> Jonathan Hickman's Old Atlantis story...
>
> Future Force #14: "The Menace of Koddura"
> Future Force #15: "Koddura Attacks!"
>
> The team is reunited and working with SHIELD to
> try and track down the Warmongers. They get help
> from a young SHIELD tech, Samantha Knox, who seems
> to have a crush on Kid Marvel. At one point she
> awkwardly asks if he would like to engage in
> courtship rituals. :) The budding romance is put
> on hold when they locate a strange energy reading
> coming from Antarctica. Sam joins the team as they
> travel to a Russian base located above the
> sub-glacial Lake Vostok.
>
> Deep in the lake they find a mysterious crystal
> formation which contains a humanoid figure. They
> bring the crystal to the surface for study, and
> against the express directive of SHIELD, a Russian
> scientist opens it, reviving a legendary Atlantean
> king named Koddura. An Eternal/Atlantean hybrid,
> Koddura is an immortal tyrant who ruled millennia
> ago, before he was overthrown and imprisoned in
> the most remote part of the world that the ancient
> Atlanteans could put him.
>
> Now that he's free, Koddura threatens to wreak
> havoc on the world. But after a fight which pretty
> well trashes the Russian outpost, the Future Force
> manages to subdue him, and SHIELD arrives to take
> custody of him.

so very awesome :D

you'll be happy to know my group's budding superteam -- a battle-staff weilding, martial artistic mind-blaster; a recently-unemployed electro-manipulator; a 75-yr old image animator and dabbler of powerful dark forces; and the team's hub, a magentic/earth-controlling super-heroine, plus a player-created NPC Bat-boy (yes, THE Weekly World News Bat-boy) -- answered the distress plea of a young, demi-human faun named N'yhrri, who teleported the group 2.5 miles beneath the Farallon Islands north of the Golden Gate Bridge, to the previously-unknown Subterranean city of Volarus, ruled by Thera and Thorgil -- aka the Mole Twins! (took liberties with names)

Essentially, the Mole Twins sent N'yhrri to seek aid against another set of twins - albino brothers and former city guardians - who claimed ascendence as rightful new rulers of Volarus after the recent death of the city's founder, Volaram II. Banished by the Thera and Thorgil, the albinos quickly recruited powerful surface-world mutants (some of whom the heroes have clashed before) then launched an assault on Volarus, with the goal of over-taking the small city and seizing/employing its prized treasure -- the Proteus Conch (a lesser version of the Horn of Proteus) but still a mighty Atlantean artifact in its own right, stolen from Namor and capable of unleashing/controlling powerful deviant mutate monstrosities (someone say, dormant West Coast offspring of Giganto?)

So far the group has battled the Outcasts, only to find it a misunderstanding and that they are in fact on the same side, then the collective battled and defeated super-powered recruit guards, some Molloid minions, and reclaimed the city's Royal Palace -- only to find the Mole Twins are missing!

The journey continues in a few weeks, but has been epic so far... I'm glad I asked to use them :)]]>
Relic Your Favorites & Game Revisions Thu, 19 Apr 2012 15:26:36 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,48071#msg-48071 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48071#msg-48071 Tig Your Favorites & Game Revisions Wed, 18 Apr 2012 17:51:11 -0600 https://classicmarvelforever.com/phorum/read.php?9,35375,48068#msg-48068 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,48068#msg-48068
Future Force #14: "The Menace of Koddura"
Future Force #15: "Koddura Attacks!"

The team is reunited and working with SHIELD to try and track down the Warmongers. They get help from a young SHIELD tech, Samantha Knox, who seems to have a crush on Kid Marvel. At one point she awkwardly asks if he would like to engage in courtship rituals. :) The budding romance is put on hold when they locate a strange energy reading coming from Antarctica. Sam joins the team as they travel to a Russian base located above the sub-glacial Lake Vostok.

Deep in the lake they find a mysterious crystal formation which contains a humanoid figure. They bring the crystal to the surface for study, and against the express directive of SHIELD, a Russian scientist opens it, reviving a legendary Atlantean king named Koddura. An Eternal/Atlantean hybrid, Koddura is an immortal tyrant who ruled millennia ago, before he was overthrown and imprisoned in the most remote part of the world that the ancient Atlanteans could put him.

Now that he's free, Koddura threatens to wreak havoc on the world. But after a fight which pretty well trashes the Russian outpost, the Future Force manages to subdue him, and SHIELD arrives to take custody of him.]]>
FTJ Your Favorites & Game Revisions Wed, 18 Apr 2012 16:47:13 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,47495#msg-47495 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,47495#msg-47495
BIG DAMN HERO
Uatu Jackson

F: Ex(20)
A: Ex(20)
S: Gd(10)
E: Rm(30)
R: Rm(30)
I: Gd(10)
P: Gd(10)

Health: 80
Karma: 50
Resources: Gd(10)
Popularity: 14

KNOWN POWERS:

Equipment: Uatu Jackson has no known superhuman abilities, but he possesses a large cache of equipment suitable for fighting nearly any monstrous menace he may come across. He has designed much of this equipment himself, but he also carries a variety of standard weapons, from crossbows to laser pistols. In game terms, he is considered to have access to equipment of up to Incredible rank, tailored to a specific need (such as U.V. weapons for fighting vampires).

TALENTS: Uatu Jackson has Incredible Reason in the subject of monster trivia. He is trained in Martial Arts A, B and D, as well as the Marksman and Blunt Weapons skills. He also has the Computers, Electronics, Repair/Tinkering and Detective/Espionage talents.

CONTACTS: Uatu Jackson remains close friend with his former co-worker, Peter Parker.]]>
FTJ Your Favorites & Game Revisions Tue, 27 Mar 2012 23:38:42 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,47457#msg-47457 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,47457#msg-47457
Worked in a brief Varos one-shot, where he's embarked on a cross-country road trip to visit his nephew, Argo the Almighty. Varos stops at a diner in a small midwestern town, and gets in a scuffle with a corrupt sheriff and his wife-beater son. Sort of a "man with no name" scenario where Varos cleans up the town and rides off into the sunset. :)

Hopefully a full group adventure will be forthcoming before too long.]]>
FTJ Your Favorites & Game Revisions Mon, 26 Mar 2012 21:27:11 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,47330#msg-47330 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,47330#msg-47330 -------------------------------------------------------
> btw, planning on a potential 'Mole Twins' cameo in
> an upcoming adventure, also featuring the Outcasts
> and a host of other subterranean surprises...
> should be a good one :)


Sweet! Actually I've had in idea on the back burner where one of the Mole Twins gets kidnapped. Maybe the Outcasts reunite in my timeline to help out. B)]]>
FTJ Your Favorites & Game Revisions Wed, 21 Mar 2012 19:52:38 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,47318#msg-47318 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,47318#msg-47318
btw, planning on a potential 'Mole Twins' cameo in an upcoming adventure, also featuring the Outcasts and a host of other subterranean surprises... should be a good one :)]]>
Relic Your Favorites & Game Revisions Wed, 21 Mar 2012 13:58:46 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,47296#msg-47296 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,47296#msg-47296 The Euronauts!

Tricolore was a French resistance fighter captured by the Nazis and used as an experimental test subject by the Red Skull and his goons. He was subjected to a combination of radiation and magic, but when the Invaders crashed the party, the process went out of control and endowed Tricolore with superhuman powers. He has been one of Europe's leading heroes for decades.

The Sparrow is an english girl and aspiring singer who developed sonic powers after lightning struck her recording studio.

Eklipse is the son of Nightcrawler and Mara Keller (from the comic X-Men: Manifest Destiny: Nightcrawler). In this reality, they wed and had a child, who inherited some of his dad's powers, but is more of a beefed up version as opposed to the flimsy circus acrobat that Kurt was. :) (see attached pic for this character)

TRICOLORE
Jean-François Chevalier

F: Ex(20)
A: Ex(20)
S: Am(50)
E: Am(50)
R: Ty(6)
I: Ex(20)
P: Gd(10)

Health: 140
Karma: 36
Resources: Ty(6)
Popularity: 35

KNOWN POWERS:

Body Armor: Tricolore has Excellent protection against physical damage.

Life Extension: Though not truly immortal, Jean-François ages at only a tenth the rate of the average human. Although he is approaching 100 years old, he has the body of a 35-year-old.

TALENTS: Tricolore has the Leadership talent, and speaks both French and English.

CONTACTS: Tricolore has contacts in the French and EU governments, and with the S.H.I.E.L.D. organization.

---------------------------------

THE SPARROW
Emily Clarke

F: Gd(10)
A: Gd(10)
S: Ty(6)
E: Ex(20)
R: Ty(6)
I: Ty(6)
P: Gd(10)

Health: 46
Karma: 22
Resources: Ty(6)
Popularity: 20

KNOWN POWERS:

Sound Generation: The Sparrow has sonic powers of Remarkable rank. She can emit a blast of sound that inflicts up to power rank damage on the Force column, either as a wide-beam attack that affects all targets within 1 area, or a narrow beam effective against a single target. She is also able to fly at Good speed (8 areas/round) by creating and riding sonic waves.

TALENTS: Emily Clarke is a talented singer with the Performer skill.

CONTACTS: Though now a full-time superhero, Emily still has contacts in the recording industry.

---------------------------------

EKLIPSE
Hans Wagner

F: Ex(20)
A: Rm(30)
S: Ex(20)
E: Ex(20)
R: Ty(6)
I: Gd(10)
P: Ex(20)

Health: 90
Karma: 36
Resources: Ty(6)
Popularity: 2

KNOWN POWERS:

Teleportation: Eklipse can teleport up to one-half mile in any direction with Unearthly accuracy. He can make multiple attacks with power rank ability, and opponents receive a -2CS to hit him when he is using rapid teleports.

Blending: Eklipse's dark coloration allows him to blend into shadows. Under night or dark conditions, opponents must succeed on a red Intuition FEAT to notice him if he is stationary, or a green FEAT if he is moving stealthily. No FEAT is required to see him if he is engaged in obvious movement or combat.

TALENTS: Eklipse is trained in Acrobatics and Tumbling. He speaks fluent German, French and English, and has also studied Latin.

CONTACTS: Hans Wagner is a devout Catholic, and a member of the Ordo Franciscanus Saecularis. As such, fellow Franciscans are considered friendly contacts to him.]]>
FTJ Your Favorites & Game Revisions Wed, 21 Mar 2012 00:16:25 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,47266#msg-47266 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,47266#msg-47266
· Boxing glove: Excellent blunt damage (classic comic book trick arrow :) )
· Cable: 3 area length, holds up to 800 lbs
· Fast-drying putty: Excellent strength entangling
· Fire suppressant: Excellent intensity, affects 1 area
· Flare: Excellent intensity light, 1 area
· Laser-guided: Reroll a miss at Excellent Agility rank, may be combined with any other arrow effect
· Laughing gas: Effectively Good intensity stun effect, affects all targets within 1 area
· Tear gas: Good intensity, affects all targets within 1 area (c.f. APB p.46)]]>
FTJ Your Favorites & Game Revisions Mon, 19 Mar 2012 23:49:20 -0600
https://classicmarvelforever.com/phorum/read.php?9,35375,46888#msg-46888 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,46888#msg-46888 -------------------------------------------------------
> Thanks much! On a short hiatus now. Other things
> need my attention, including my son's first
> birthday party this weekend. Yea, Hayden! :D

Happy birthday wishes to your son!]]>
Nightmask Your Favorites & Game Revisions Wed, 07 Mar 2012 14:36:04 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,46879#msg-46879 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,46879#msg-46879 FTJ Your Favorites & Game Revisions Wed, 07 Mar 2012 12:42:54 -0700 https://classicmarvelforever.com/phorum/read.php?9,35375,46530#msg-46530 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,46530#msg-46530 Relic Your Favorites & Game Revisions Wed, 29 Feb 2012 10:41:23 -0700 https://classicmarvelforever.com/phorum/read.php?9,35375,46437#msg-46437 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,46437#msg-46437 Future Force #12: "The Terror From Beyond Time!"

There are wildfires in the southwest, and Kid Marvel creates a weather control device to help bring some rain to the area. The team deploys the gadget successfully, which brings them some good press, but all that is interrupted when Daniella Darby broadcasts a jailhouse interview with a (seemingly) remorseful Zap Daddy. Darby wants Wildstar to come on the show for a moment of forgiveness and catharsis, but Wildstar is not in the mood. Instead, Darby broadcasts an interview with Wildstar's younger brother, who spins a story about how she walked out on the family to become a superhero and TV star (far cry from what she remembers of her mutant-hating family kicking her out).

But it turns out that Daniella Darby's hatchet job is not the story she expected, as her camerman had actually been replaced by the shapeshifting villain Dead Ringer, who used the jailhouse interview to smuggle equipment into Zap Daddy, which he uses to escape from custody. Arax, son of Ares, has formed a new villain group, the Warmongers, and together the villains force Darby and her real kidnapped camerman to broadcast their first act of vengeance. Arax opens a portal to a pocket dimension where the Olympians once imprisoned a terrifying ancient beast, which he now releases to rampage through the city.

The Future Force gets back to their monster fighting roots, but this creature is more powerful than anything they've faced before. Kid Marvel gets the idea to realign his weather control device to focus the energy used to open the portal, so he can reopen it, and the team can hopefully return the monster whence it came. Wildstar combines her powers with Varos' strength, and they are able to restrain the creature, then Kid Marvel opens the portal, and with extreme exertion Varos is able to fling the monster through the portal and save the city.]]>
FTJ Your Favorites & Game Revisions Sun, 26 Feb 2012 20:28:25 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,46187#msg-46187 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,46187#msg-46187
Archery Specialist: Quick Draw carries a hand-crafted bow of Good material strength. It has an effective range of 6 areas, and Quick Draw fires it with Incredible skill. He can fire multiple arrows in a round with a power rank FEAT, inflicting Excellent edged damage, and he is an expert trick shot artist. He takes no penalty when shooting at moving targets whose speed is less than 6 areas/round, or at small targets of at least one inch in size.

Also, I decided MC2 was in need of a Brother Voodoo type character, so I created...

HOUNGAN
George Philippe Toussaint (aka Papa George)

F: Gd(10)
A: Ty(6)
S: Ty(6)
E: Ex(20)
R: Gd(10)
I: Rm(30)
P: In(40)

Health: 42
Karma: 80
Resources: Gd(10)
Popularity: 10

KNOWN POWERS:

Magic: Houngan is trained in the arts of Voodoo and is proficient with the following spells:

Strength of the Righteous (P) – By summoning the spirits of his slave ancestors who fought for their freedom, Houngan can increase his Strength to Incredible rank, though this does not increase his Health. He also gains an aura of protection which provides Excellent resistance to physical and energy damage, and Amazing resistance to magic.

Summon Smoke (U) – Fills one area with smoke and the sound of Voodoo drums. Those affected are at -1CS on all FEATS, and are also subject to the effects of Emotion Control: Fear at Good rank.

Healing (U) – Remarkable rank

TALENTS: Houngan has the Business/Finance skill. He is fluent in English, French and Creole.

CONTACTS: Houngan's family owns a successful shipping business.

BACKGROUND: George Philippe Toussaint was the heir to his family's business when he was the victim of an attempted kidnapping in his native Haiti. After his injuries were healed by a local Voodoo shaman, Toussaint vowed to learn the magic arts and carry on the tradition of helping others. He now resides in New York, where he owns a small shop in Harlem, site of the healing rituals he often performs for members of the local Haitian community. He also uses his powers to fight crime, harboring an intense animosity toward those who prey on the helpless and innocent.]]>
FTJ Your Favorites & Game Revisions Mon, 20 Feb 2012 15:16:43 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,46005#msg-46005 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,46005#msg-46005 FTJ Wrote:
--------------------
> Well, the Future Force version is reinforced with
> a bullet-proof glass and stuff like that. But it's
> definitely not designed to be Hulk-proof. They
> don't have that kind of budget. :)

Sounds a lot like the group who's in my current campaign. Right now their HQ is the lower section of a brownstone building on the border of Lake Merritt in Oakland, CA. It's "front" last I remember was that of a walk-in pharmaceuticals distributor and their "Danger Room" was a simple weight room with a few machines, free-weights and mats to spar on lol. Being connected to a bunch of apartments, there was even a point one of the characters a bit down on his luck in Resources, took a job as the maintenance person and had to fix stuff in the building hahah! Didn't last very long though as the character was an alien, got a visit from some Men in Black and hasn't been seen since lol]]>
Relic Your Favorites & Game Revisions Tue, 14 Feb 2012 11:22:42 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45975#msg-45975 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45975#msg-45975 -------------------------------------------------------
> Can I ask how you're playing? I mean do you have a
> regular get-together-in-person group or internet
> as I've heard/read about (never tried)
> Play-by-post stuff but think it just wouldn't be
> quite the same for me personally

I've never done a play-by-post, although I was going to join one a couple of years ago. But then I found out I was pregnant and didn't think I could promise to post enough, so I dropped out before it started.

> Looks great, but also a bit mmm how should i
> say... breaky? As in, "BAH! Hulk huff, and Hulk
> puff and..."


Well, the Future Force version is reinforced with a bullet-proof glass and stuff like that. But it's definitely not designed to be Hulk-proof. They don't have that kind of budget. :)]]>
FTJ Your Favorites & Game Revisions Mon, 13 Feb 2012 15:49:52 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45959#msg-45959 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45959#msg-45959 FTJ Wrote:
-------------------------------------------------------
> I hope I can keep them coming! It seems like years
> since we've had a regular game of any kind. It's
> nice for me to have fun without leaving the house.

Can I ask how you're playing? I mean do you have a regular get-together-in-person group or internet as I've heard/read about (never tried) Play-by-post stuff but think it just wouldn't be quite the same for me personally

> Every time I go to a movie or something and leave
> my 11-month-old at home, I feel like a bad mom.


Having two sisters, 5 nieces and nephews of all ages, shapes and sizes, you're about as normal as moms get if you've got that 'bad mom' feeling ;)

> I'm still going to see Star Wars on Valentine's
> Day though. :)


I'll wait til the real Star Wars comes out in theaters again (the one they renamed Episode IV heheh)


> But as for Future Force, I'm sure something good
> is in the works, so keep an eye out. ;)
>
> Oh, and I found a great pic for the team's new HQ
> (see attached)


Looks great, but also a bit mmm how should i say... breaky? As in, "BAH! Hulk huff, and Hulk puff and..."]]>
Relic Your Favorites & Game Revisions Mon, 13 Feb 2012 02:06:17 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45955#msg-45955 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45955#msg-45955
But as for Future Force, I'm sure something good is in the works, so keep an eye out. ;)

Oh, and I found a great pic for the team's new HQ (see attached)]]>
FTJ Your Favorites & Game Revisions Mon, 13 Feb 2012 00:19:02 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45900#msg-45900 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45900#msg-45900
At least I can live vicariously through summaries like yours... so keep 'em coming :)]]>
Relic Your Favorites & Game Revisions Sun, 12 Feb 2012 01:48:27 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45895#msg-45895 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45895#msg-45895
Another Wildstar solo adventure basically, with Kid Marvel and Varos in Canada, where the government has decided to resurrect the Alpha Flight program, and the heroes are helping create a training program for new recruits using tech from Attilan.

Meanwhile Wildstar is back in L.A. doing some shopping, when she gets involved in a fight between Quick Draw (formerly of the Honor Guard) and a mutated orangutan with an advanced sonic blaster. The orangutan was robbing a jewelry store; Wildstar and Quick Draw manage to recover the stolen goods, but the orangutan escapes. Quick Draw uses his contacts and the two investigate a circus, which the orangutan had apparently used to smuggle himself into the country. His real identity is Lord Balfour, one of Wundagore's new men, who set out to become a criminal kingpin. Balfour definitely has a screw loose, and he isn't the only New Man on the premises. Wildstar and Quick Draw encounter two others, a lion-man named Sir Perceval, and a bear-woman named Lady Brunhilde. They fight Percy and Brunhilde initially, thinking they're allies of Balfour, but in fact they've been sent by the High Evolutionary to retrieve Balfour. The renegade orangutan tries to take advantage of the chaos to make another escape, but the heroes capture him this time, and he is returned to Wundagore by the two knights.

As an addendum, I present the stats for Quick Draw:

QUICK DRAW
Blake Stanton

F: Ex(20)
A: Ex(20)
S: Gd(10)
E: Ex(20)
R: Gd(10)
I: Ex(20)
P: Ty(6)

Health: 70
Karma: 36
Resources: Ty(6)
Popularity: 11

KNOWN POWERS:

Archery Specialist: Quick Draw carries a hand-crafted bow of Good material strength. It has an effective range of 6 areas, and Quick Draw fires it with Incredible skill. He can fire multiple arrows in a round with a power rank FEAT, inflicting Excellent edged damage, and he is an expert trick shot artist. He takes no penalty when shooting at moving targets whose speed is less than 10 areas/round, or when shooting into melee.

TALENTS: In addition to his talent with a bow, Quick Draw is trained in the Acrobatics skill.

CONTACTS: Blake Stanton is a former circus performer, and still has friends among various traveling side shows.]]>
FTJ Your Favorites & Game Revisions Sat, 11 Feb 2012 23:47:55 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45647#msg-45647 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45647#msg-45647
A short adventure during which the Future Force travels to Mexico City, site of a recent earthquake, where they help with disaster relief. Afterwards they are contacted by Emilio Rios, a geologist who asks for their help in uncovering the cause of the recent quake, which did not originate from any known fault system. He accompanies the heroes deep into the Mexican jungle, where they locate the epicenter of the quake and discover a long-buried Kree science outpost. The shielding of the base's reactor has decayed to the point that it's sending off waves of energy, which triggered the quake and caused some mutations among the local plant and animal life. Wildstar and Varos deal with a couple of mutated jaguars while Kid Marvel attempts to shut down the ancient Kree reactor. He succeeds, but not before a burst of energy arcs around Dr. Rios. The heroes rush Rios to a hospital, and Kid Marvel is able to jury-rig a device to siphon off the excess energy, saving Rios' life and stabalizing his mutation. He later goes on to become Mexico's newest super hero...

EL GUARDA VOLADOR
Dr. Emilio Rios

F: Rm(30)
A: Rm(30)
S: Rm(30)
E: In(40)
R: Ex(20)
I: Ex(20)
P: Gd(10)

Health: 130
Karma: 50
Resources: Gd(10)
Popularity: 10 (30 in Mexico)

KNOWN POWERS:

Flight: El Guarda can fly at Remarkable air speed (15 areas/round) and can hover in place.

Body Armor: El Guarda has Typical protection against physical damage.

TALENTS: Dr. Rios is considered to have Remarkable Reason in the field of geology.]]>
FTJ Your Favorites & Game Revisions Tue, 07 Feb 2012 00:30:05 -0700
https://classicmarvelforever.com/phorum/read.php?9,35375,45599#msg-45599 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45599#msg-45599 Relic Your Favorites & Game Revisions Sun, 05 Feb 2012 08:51:08 -0700 https://classicmarvelforever.com/phorum/read.php?9,35375,45586#msg-45586 Re: A few characters B) https://classicmarvelforever.com/phorum/read.php?9,35375,45586#msg-45586
Future Force #7: "Friendly Competition: Part I"
Future Force #8: "Friendly Competition: Part II"

Varos has gotten himself into trouble with a little too much drinking and wenching, and he has to do community service. The judge assigns him to help with a neighborhood beautification project in south-central Los Angeles, where Varos sticks out like a sore thumb. :D

Meanwhile, Kid Marvel wants to build a defense system for the team's HQ, and he and Wildstar travel up to UCSB, where a friend of Kid Marvel has gotten him an invite to an experimental physics lab. While they're there looking at a new cooling system for laser generators, the lab is attacked by AIM. The villains are intent on kidnapping the scientists and stealing their work, and they catch the heroes off guard, seriously wounding Wildstar and putting Kid Marvel out of action as well. Suddenly three more heroes burst onto the scene and save the day - Quick Draw (an archer), Falcon II, and Mountain Man (nephew of the Blob who shares his uncle's powers). This new trio calls themselves the Honor Guard, and apparently they've been recruited by an anonymous businessman to be the city's newest crime fighting team, and media darlings.

Varos is mad that he missed a good fight, and Kid Marvel is suspicious of the Honor Guard and their true motives. He also wonders why AIM went to so much trouble to steal technology that they already possess. The captured AIM flunkies reveal that they thought the lab was working on an experimental teleportation device.

With Wildstar in the hospital, Varos and Kid Marvel follow a lead to an arms shipment that the local Maggia family is expecting. They discover that it's really a set up, just like the earlier AIM robbery. The Maggia hoods were being set up to be taken down by the Honor Guard, and the trail leads to the Honor Guard's mysterious sponsor, who is none other than Varos' "nephew" and childhood rival, Arax son of Ares.

Arax is a conniving sleaze ball who wants to take over the underworld, and he's been secretly funding the Honor Guard (who are innocent dupes in all this) in order to take out the opposition. He also plans to have a little insurance, so he hires Zap Daddy to kidnap Wildstar from the hospital, and places her in a death trap in the Future Force's own HQ. Kid Marvel and Varos team up with the Honor Guard to take down the villains. Kid Marvel, Quick Draw and Falcon capture Zap Daddy, while Varos steals the show with an epic butt kicking laid on Arax. The latter calls upon his father to save him, and Ares intervenes, teleporting Arax away to fight another day.

In the meantime, Mountain Man rescues Wildstar from the death trap, a glass cylinder which is filling with sand, but also wired to pressure sensors that will trigger explosives throughout the house if the glass is broken. Wildstar breaks through the glass into the waiting arms of Mountain Man, who protects her from the explosion in his rolls of body fat. :D

With the Honor Guard no longer having a sponsor, the former teammates go their separate ways, Mountain Man returning back east to work with the X-People, and Quick Draw and Falcon embarking on solo careers. The Future Force has to rebuild their HQ, and get to work on that while Wildstar recovers from her ordeals...]]>
FTJ Your Favorites & Game Revisions Sat, 04 Feb 2012 21:38:56 -0700