Age is relative to an Immortal
Actual Ages of Immortal or Long-Lived Superbeings
Die Roll | Actual Age (in years) | Birth Era |
01-06 |
Under 100 |
Modern Industrial Era |
07-39 |
100-500 |
Post-Renaissance |
40-67 |
501-1,500 |
Dark Ages |
68-79 |
1501-4000 |
Classical Period |
80-88 |
4001-10,000 |
Ancient, Post-Ice Age |
89-94 |
10,001-100,000 |
Cro-Magnon, Ice Age |
95-97 |
100,001-10,000,000 |
Primitive Man |
98-99 |
10 million-5 billion |
Various Prehistoric Eras |
00 |
5 billion+ |
Before Earth Was Created |
Apparent Ages of Long-Lived or Immortal Superbeings
Die Roll | Apparent age (years) |
01-07 |
Baby (under 2) |
08-14 |
Child (2-11) |
15-29 |
Teen (12-19) |
30-58 |
Young Adult (20-40) |
59-80 |
Middle Age (41-60) |
81-94 |
Senior (61-80) |
95-00 |
Elderly (81+) |
Life Expectancies of Long-Lived Superbeings
Life Rank | Modify Age | Life Expectancy (years) |
Feeble |
8 |
560 |
Poor |
64 |
4,480 |
Typical |
216 |
15,120 |
Good |
1,000 |
70,000 |
Excellent |
8,000 |
560,000 |
Remarkable |
27,000 |
1,890,000 |
Incredible |
64,000 |
4,480,000 |
Amazing |
125,000 |
8,750,000 |
Monstrous |
421,875 |
29,531,250 |
Unearthly |
1,000,000 |
70,000,000 |
Shift-X |
3,375,000 |
236,250,000 |
Shift-Y |
8 million |
560 million |
Shift-Z |
125 million |
8.75 billion |
CL1000 |
1 billion |
70 billion |
CL3000 |
27 billion |
1.890 trillion |
CL5000 |
125 billion |
8.750 trillion |
After effects For Loss of Longevity/Immortality
What happens to an immortal or long-lived character if that power is removed or negated? Roll 1d100 for the answer.
Die Roll | Effect | Description |
01-40 |
Normal life |
Character is now a normal individual of his apparent age with a normal life expectancy. If the power can be later restored before a natural death occurs, he continues living on as if little had happened. If death occurs meanwhile, an immortal might still resurrect himself if the power is restored to his remains. |
41-60 |
Sudden Aging |
The character rapidly ages to his true age but doesn't necessarily die. A character whose age exceeds his mining the effects of disease on a long lived PC. If the Longevity rank is higher than the Endurance number, it can also be used to determine the character's rate of healing. The player should also determine the character's aging rate. Does he age in a steady but incredibly slow rate? Does he suddenly gain a year's worth of aging once each century? Although this information might have little game use, the information will help flesh out your PC's long life story or give motivation to long-lived NPCs' machinations. |
61-00 |
Aging & Death |
The character rapidly ages to his true age. The shock tends to be fatal, especially if the character's actual age is more than twice that of his normal life expectancy. Rapid decomposition occurs in 1-100 turns; the remains attain a state similar to that of a normal body the same age as the recently deceased's actual age. Bodies under 4,000 years old are mummified; those up to 10,000 years old become skeletons, and those older than that collapse into dust. If the power is restored to an immortal's remains, the immortal can eventually return to life (traditional vampires are an example of this). Longevity-powered characters require aid from such powers as Resurrection or Self-Revival before they can regain their previous physical conditions. |