S.H.I.E.L.D.
S.H.I.E.L.D. is a worldwide intelligence and peacekeeping organization dedicated to protecting the nations and peoples of Earth from all threats to its security. Unlike the various national intelligence agencies, such as the CIA, M16, Mossad, and KGB, S.H.I.E.L.D. was international in membership, scope, and jurisdiction. Most of the world's free nations participated in S.H.I.E.L.D. and sanctioned S.H.I.E.L.D. activities on their soils.
S.H.I.E.L.D. is an acronym for Strategic Homeland Intervention Enforcement Logistics Division; original called Supreme Headquarters International Espionage Law-Enforcement Division. Because of the Deltite Affair, the original S.H.I.E.L.D. is sometimes called S.H.I.E.L.D. 1 and the new S.H.I.E.L.D., is called S. H. 1. E. L. D.
S.H.I.E.L.D. 1 was a worldwide intelligence and peacekeeping organization dedicated to protecting the nations and peoples of Earth from all threats to its security. Unlike the various national intelligence agencies, such as the CIA, M16, Mossad, and KGB, S.H.I.E.L.D. was international in membership, scope, and jurisdiction. Most of the world's free nations participated in S.H.I.E.L.D. and sanctioned S.H.I.E.L.D. activities on their soils. S.H.I.E.L.D. also had secret bases in various Communist countries. Although most of S.H.I.E.L.D.'s activities were covert, the existence of the organization was known to the general public and S.H.I.E.L.D. maintained public offices in numerous major cities.
S.H.I.E.L.D. was founded in the 1960s to counter the threat posed to the free world by the technologically advanced neo-fascist subversive organization HYDRA. Until the recent Deltite Affair, S.H.I.E.L.D.'s founders, as well as the members of the Executive Board of Directors, were top secret (unrevealed even to Nick Fury). They were world leaders in business and the military. S.H.I.E.L.D.'s first director, whose identity remains classified, was killed by HYDRA assassins. His replacement was Nicholas Fury, a colonel in the U.S. Army who had been a top operative in the Central Intelligence Agency. After his background was thoroughly screened by the Board of Directors, Fury was shuttled aboard the S.H.I.E.L.D. Helicarrier where he met with S.H.I.E.L.D.'s Board of Advisors, whom Fury recognized as renowned heads of state and corporate leaders. Despite initial misgivings about heading such a megalithic organization, Fury proved to himself that his expertise might be valuable and accepted the public directorship. Fury served as S.H.I.E.L.D.'s highestranking known agent, overseeing daily administrative affairs as well as serving as supreme field commander. S.H.I.E.L.D. policy and directives were determined by the anonymous 12-member Executive Board of Directors who conferred with Fury by vidscreen on a regular basis.
S.H.I.E.L.D. 1's organizational structure consisted of an Executive Board of Directors under which there was the Level One Public Director (Nick Fury), whose job was to carry out official directives, oversee the international operations of S.H.I.E.L.D., and to represent the S.H.I.E.L.D. administration to world governments, national allies, and the general public. Fury's authority overrode that of any Regional Director and he was answerable only to the Executive Board. Under the Public Director were a number of Special Directors (Level Two), who served the Public Director much like the Cabinet serves the President of the United States. Their authority was also international in scope and they could also override the policies of any Regional Director.
Each special Director had his own unique area of responsibility (such as Internal Affairs, Public Relations, Communications, Military Coordination, Technology, and Recruitment/Training) and was answerable only to the Public Director. Known Special Directors were Timothy "Dum Dum" Dugan (Military Coordination), Jasper Sitwell (Internal Affairs), and Valentina Allegro de Fontaine (Public Relations). Below the Special Directors were the Regional Directors (Level Three) who were in charge of S.H.I.E.L.D. operations in their designated territory. All of the free world's capitals boasted a regional S.H.I.E.L.D. headquarters, as did certain other major metropolitan centers. The United States had the greatest number of S.H.I.E.L.D. installations, with major headquarters in New York City, Chicago, Los Angeles, San Francisco, Miami, Dallas, Detroit, and Denver. Known regional directors were Eric Koenig of Bonn, West Germany and Barth Bukowski of Los Angeles.
S.H.I.E.L.D.'s next highest ranking agents were the Special Officers (Level Four), who assisted the Special Directors (Level Two) in international activities, but could not override the decisions of Regional Directors (Level Three). Among the known Special Officers were Gabriel Jones, James Woo, and Sharon Carter (deceased). The fifth highest ranking agents were Regional Officers (Level 5), who carried out the Regional Director's policies and had jurisdiction over Field Agents. Jerry Hunt of London, England was a known Regional Officer. Level Six agents were Field Agents, S.H.I.E.L.D.'s most numerous rank, numbering somewhere between 3,000 and 5,000 worldwide prior to the Deltite fiasco; three quarters of the available agents were on undercover assignment, and the remaining agents were based at the regional headquarters and were employed as special militia. Among the known field agents were Laura Brown, Gail Runciter, and Jack Rollins. Level Seven personnel were administrators those who handled the "paperwork" of the organization's operations. This rank included lawyers, accountants, secretaries, receptionists, psychologists, physicians, and clerks. Level Eight personnel were Technicians who handled the computers, communication equipment, technology maintenance, and weaponry. This level included scientists, inventors, custodians, telephone operators, and computer programmers. Sidney E. Levine was the head Technician in charge of exotic technology for field use, while Niles Nordstrom led the ESP division, a team of mutants with limited telepathic abilities who performed certain surveillance operations. Each of S.H.I.E.L.D.'s eight rankings had corresponding insignia and accessories on the official uniform.
S.H.I.E.L.D.'s standard operating procedure encompassed state of the art surveillance technology (notably spy satellites) as well as long-term undercover agents ("moles") stationed in strategic places such as certain industrial, governmental, and military establishments. This wealth of surveillance data was fed to the headquarters of the nearest Regional Director, who dispatched top priority material to S.H.I.E.L.D.'s central command. Local low-priority matters were generally handled by the Regional Directors without the Public Director's participation. Complete briefs of all the activities of Regional Offices routinely went to central command for processing and review. Matters of top priority (those threatening world security, involving extraterrestrials, or endangering in excess of 10,000 lives) were under the jurisdiction of S.H.I.E.L.D.'s central command and the Public Director himself. Local agents in the region where the top priority affair took place comprised the majority of S.H.I.E.L.D.'s militia in the operation although Fury would usually bring in his own cadre of agents to spearhead the operation. The bulk of S.H.I.E.L.D.'s operations were covert but some involved visible public activities. Although S.H.I.E.L.D. policy prohibited the organization from usurping the role of the nation's armed forces by engaging in warfare on enemy soil, domestic matters that also fell under the jurisdiction of the military were jointly coordinated, with S.H.I.E.L.D. generally taking the auxiliary role (such as in the case of the U.S. Army's pursuit of the Hulk). All covert opertions were automatically S.H.I.E.L.D.'s province; only in overt military operations was coordination between S.H.I.E.L.D. and the Armed Forces necessary.
S.H.I.E.L.D.'s earliest victories dismantled HYDRA, the subversive group responsible for S.H.I.E.L.D.'s founding, reducing it from a single multinational global organization to a number of small splinter groups of vastly less scope and power. It was with the fall of Hydra Island and the death of HYDRA!s founder, Baron Wolfgang von Strucker, that HYDRA was dealt a crippling blow from which it has never recovered.
S.H.I.E.L.D. was also instrumental in thwarting the schemes of AIM (Advanced Idea Mechanics) and Zodiac, a crime cartel which once boasted Nick Fury's brother as a member. With the aid of certain superhuman adventurers, S.H.I.E.L.D, completely destroyed the conspiracy of industrialists and politicians called the Corporation. S.H.I.E.L.D.'s other major adversaries were the Oriental mastermind the Yellow Claw, the former HYDRA splinter group leader Viper, the Nazi Red Skull, Professor Anthony Power's Secret Empire, the mad geneticist Centurious, the mon- ster breeder Dr. Demonicus, and the various Hate-Mongers. S.H.I.E.L.D. has also been at the forefront of defending Earth from extraterrestrial infiltration or invasion. S.H.I.E.L.D. provided intelligence and technical support to the Avengers and Fantastic Four during a skirmish in the Kree-Skrull War fought in Earth's vicinity. S.H.I.E.L.D. was instrumental in repulsing the extradimensional threats of the Collective Intelligence and Baron Karza. Their most extensive military action against extraterrestrials occurred during the recent expulsion of the Dire Wraiths, an operation conducted in conjunction with the Galadorian spaceknight Rom, the federal government, and scores of superhuman adventurers.
Perhaps S.H.I.E.L.D.'s most public operation was its pursuit and capture of the mutated prehistoric lizard called Godzilia. Despite S.H.I.E.L.D.'s benevolent goals and numerous world-saving operations, certain individuals in the S.H.I.E.L.D. organization abused their power and used the organization's resources and personnel to engage in questionable activities. Certain immoral individuals managed to become Regional Directors and falsified intelligence reports to central command in order to cover up their corrupt activities. Notable among the latter were Rico Santana of Rio de Janeiro and Karl Delandan of Manhattan, both of whose activities were exposed to Nick Fury by the former S.H.I.E.L.D. agent turned rogue Barbara Morse, who had taken the code name Mockingbird. Certain other disreputable activities were undertaken by Regional Officers and Field Agents, such as when Buck Richien, Val Adair, and Adam Manna attempted to kill industrialist Tony Stark. Nick Fury had appointed a special Internal Investigations task force to seek out and thwart those agents who engaged in abuses of power (but all of these incidents now seem petty in comparison to the damage wrought by the Deltites).
In an effort to increase internal security, S. H. 1. E. L. D. restricted its cooperation with certain outside parties, notably organizations of superhumans, such as the Avengers and Fantastic Four. Free agents like Captain America, who used to be given frequent freelance assignments by S.H.I.E.L.D., were discouraged against participation in S.H.I.E.L.D. activities unless they were already involved, as in the recent affair with the terrorist organization ULTIMATUM. Still, recognizing the value of superhuman powers, S.H.I.E.L.D. has at times instituted programs designed to recruit superhuman operatives. For years, Nick Fury tried to enlist Captain America as a full-time agent without success. S.H.I.E.L.D.'s ESP Division long employed individuals with paranormal powers, but the division's activities were never very ex- tensive nor was the operation ever expanded (but having a force of mutant Espers around was never in the best interests of the Deltites either). S.H.I.E.L.D.'s most concerted attempt to recruit superhuman operatives was its shortlived Super-Agent program which was disbanded when two of its four initial recruits proved to be double agents for the Corporation. Super-Agent graduate Wendell Vaughn (Quasar) went on from S. H. 1. E. L. D. to work for the U. S. Government's Project: Pegasus. It is possible that S.H.I.E.L.D.'s efforts to acquire its own Super-Agents were thwarted by covert efforts of the Creator. Having superheroes wandering around while he was slowly destroying S.H.I.E.L.D. from within would not have been conducive to his plans.
One of S.H.I.E.L.D.'s greatest assets has always been its arsenal of high technology. In its early days, S.H.I.E.L.D.'s weaponry was designed by Anthony Stark (secretly Iron Man) and built by Stark Industries. When Stark moved away from weapons production, S.H.I.E.L.D. contracted various other corporations to provide new technologies. Dissatisfied with their new arms sup- pliers, S.H.I.E.L.D. tried to buy a controlling interest in Stark International in order to steer them back into weapons production, but their efforts were thwarted. However, when industrialist Obadiah Stane took over Stark International, S.H.I.E.L.D. once more entered into mutually beneficial business dealings with the company.
The two greatest symbols of S.H.I.E.L.D.'s technological advancement were the S. H. 1. E. L. D. helicarrier, a huge airborne mobile command base which was the nerve center of all S.H.I.E.L.D.'s operations, and the S.H.I.E.L.D. Satellite, a small, permanently manned space station designed to detect extraterrestrial visitation. After repeated enemy attempts to destroy it, the S.H.I.E.L.D. Helicarrier recently fell victim to sabotage by a mutated swarm of cockroaches when it crashed in an unpopulated area of Arizona. All S.H.I.E.L.D. personnel were evacuated before it impacted, but its destruction meant a several billion dollar deficit in S.H.I.E.L.D. finances. Helicarrier-based operations were divided up over various Regional headquarters throughout the world. The location of S.H.I.E.L.D.'s new major airbase was never revealed. The S.H.I.E.L.D. Satellite was still intact, but its manpower was cut to a skeleton crew due to budget cuts and recent failures to provide advance warning of extraterrestrial activities. One of S.H.I.E.L.D.'s most sophisticated technologies was LMDS, Life Model Decoys. LMDs were androids who could be programmed like robots and were amazingly lifelike (unfortunately). Ironically enough, S.H.I.E.L.D.'s greatest technological achievement also turned out to be its undoing. S.H.I.E.L.D. toyed with the idea of replacing field agents in high risk operations with LMDS, but due to the great cost of building and training an LMD, it proved unfeasible. (it seems more likely now that the Creator didn't want humans doing any further research on LMDS, less they find him out.) Nick Fury and Anthony Stark both regularly employed LMDs resembling themselves for security reasons.
Nick Fury's brother Jacob (Scorpio) built LMDs with special adaptations as his own private Zodiac organization (this group infiltrated the human Zodiac organization, much like the rogue LMDs known as the Deltites would infiltrate and destroy the original S. H. 1. E. L. D.). After the destruction of the Helicarrier, Nick Fury was based in the Manhattan regional headquarters of S.H.I.E.L.D. Their original Manhattan headquarters, whose storefront cover was a barber shop, was deliberately destroyed after it had been compromised by enemies like HYDRA numerous times. The current Manhattan headquarters was under a warehouse and had a hologram brick wall in an alley as its entrance. S.H.I.E.L.D.'s Los Angeles headquarters used to be fronted by a Chinese restaurant; it was later fronted by a beauty parlor. The fronts for most of S.H.I.E.L.D.'s other regional headquarters were never revealed. S.H.I.E.L.D. also had numerous public offices in various major cities, separate from their actual base of operations. In Manhattan, S.H.I.E.L.D.'s public offices were in the Citicorp Center.
S.H.I.E.L.D. was the world's largest and most effective force for neutralizing threats to world security and combatting terrorism and extraterrestrial infiltration. Its greatest drawback proved to be its megalithic military structure which made it easy for the Deltites to hide themselves in plain sight with no one the wiser until it was almost too late. Now the question is whether the new S.H.I.E.L.D. will prove too small for the task. Most of the S.H.I.E.L.D. agents listed above were turned into Deltites and are deceased. Timothy Dugan was apparently killed by the alien Gnobians (also known as the Deathheads) in an incident that led to the formation of S.H.I.E.L.D. 11.
Group History
The original S.H.I.E.L.D. (see S.H.I.E.L.D. 1) was secretly taken over by the Deltites, which were very advanced, sentient LMDs (Life Model Decoys), or androids. After the Deltites forced S.H.I.E.L.D. Public Director Nick Fury into the role of a renegade and fugitive, he recruited Alexander Pierce to function as his right hand man. Together they perpetrated a series of break-ins at S.H.I.E.L.D. installations, including an Armory and Communications Station in Philadelphia (Tau/Ce). It was at the Tau/Ce installation they had their first run in with Kate Neville who tried to apprehend them. The information Fury acquired at the site was carefully leaked and inaccurate. Pierce functioned as a contact between Nick Fury and Tony Stark before accompanying him to Hong Kong following false leads in search of S.H.I.E.L.D.'s stolen helicarrier power core. After escaping death in an ambush at Hydra's Hong Kong base, Pierce went with Fury and their prisoner, Madame Hydra, into the Himalayas where they were captured by the Deltites and taken to their spaceship. In the meantime, Kate Neville fell from grace with the Deltites when she refused to undergo the Sacrament of Ending and become one of them. The Deltites intended to kill her and use her genetic code to make a Deltite duplicate anyway. A similar fate awaited the other Deltite captives.
It should be noted that the Deltites were the creation of a rogue LMD known only as the Creator. The Creator himself was an advanced LMD with brain and personality based on a number of people, including Baron Strucker and Nick Fury himself. Using new, highly advanced technology, he had improved on the LMDs to a point where they were almost perfect replicas of life. To maintain control of his Deltites, the Creator gave them a religion, promising a new Earth where structure and order were divine. The Creator's real goals were personal power and immortality. The first step in the Creator's master plan was to replace key members of S.H.I.E.L.D. with Deltites. Step two was to provide Deltite doubles for all the world's corporate, political, and military leaders.
The Deltites including the Creator had only one weakness; their artificial bodies quickly decayed due to advanced aging. Although their memories could be reprogrammed into new bodies, each new incarnation resulted in a less perfect human replica. But the Creator had foreseen a way around this by intending to combine the Infinity Formula hidden in Nick Fury's genetic code with his Deltite creation process. With Madame Hydra's aid, Pierce, Neville, the Countess, and McKenzie led an escape attempt from the Deltite's gas chamber. Meanwhile Fury battled the Creator, but the genetic transfer left Nick too weak to manage more than a token resistance. Elsewhere in the huge ship, the latest I)eltite, Clay Quartermain, had reanimated with too much humanity and therefore could not live as an automaton or allow the Deltites to complete their hellish plan. He released the spaceship's power core and set in motion the destruction of Delta. The Countess and the other escaped prisoners reached the audience chamber where the Creator was standing over the fallen Fury. The surviving Deltites soon joined them. It was then that the Deltites learned their Creator was a false prophet, having no intention of leading them to a better world, and they destroyed him. Nick and the other surviving humans escaped the ship in life pods. The Deltites remained behind, preferring death over a world ruled by chaotic and emotional humans. As a result of the Deltite affair, the original law enforcement agency called S.H.I.E.L.D. and the committee which directed it were revealed to be severely compromised.
S. H. 1. E. L. D. was disbanded by order of the United Nations Security Council. However, the U.N. soon realized that there were threats to world safety against which conventional covert agencies were ineffective and less than a year after S.H.I.E.L.D. was dissolved, Nick was called out of retirement to form a covert operations organization which would take the place of the previous incarnation. This new organization, which would also be called S.H.I.E.L.D., would be organized along lines which would make it less vulnerable to the internal problems that brought down its megalithic predecessor. This new S.H.I.E.L.D. would be a smaller, tighter agency, more efficient and easier for one man (Fury) to supervise. More importantly, Fury would have total authority over its operation and he himself would be answerable only to the United Nations. Thus, this incarnation would be all but impervious to the corruption and infiltration that destroyed the first S. H. 1. E. L. D.. The exact configuration of this new agency has yet to be determined, as Fury is still in the process of assembling it. Currently, S.H.I.E.L.D. remains a small squad of field agents (those listed above) and Fury. They have been joined by an empath and a small, child-like Deltite named Lump.
Equipment
S.H.I.E.L.D. Flying Car
The Standard issue S.H.I.E.L.D. vehicle was the Flying Car Mark V originally designed by Anthony Stark at Stark Industries. There were approximately 2,000 of these automobiles in use by S.H.I.E.L.D. agents worldwide. The Mark V was equipped with various electronic intelligence, communications, and reconnaissance gear.
The S.H.I.E.L.D. Flying Car has the following statistics:
Control | Land Speed | Air Speed | Body |
---|---|---|---|
Remarkable | Remarkable | Incredible | Excellent |
Known Powers
- Armor: The Flying Car's armor gave it Excellent protection versus Physical attacks and Remarkable protection versus Energy attacks.
- Flight: The car could fly at Incredible speeds. Its maximum strategic range was 550 miles (fully loaded). Its service ceiling was 50,000 feet.
- Submersible: The car could propel itself underwater at Good speeds.
- Sustenance: The car could remain submerged for 5 hours on battery power. The oxygen supply was twice that or 10 hours.
Weapons
- 20-mm Electric Cannon: The 20-mm cannon did Remarkable damage and had a range of 10 Areas.
- 30-mm Radar-Guided Electric Cannon: The 30-mm fired itself with a Control rank of Remarkable. It did Incredible damage over a range of 10-Area range.
- Air-to-Air Guided Missiles: Each missile had the following statistics:
Control Speed Body Damage Remarkable Excellent Excellent Incredible
Detection
The S.H.I.E.L.D. carhasa variety of electronic detection devices including:
- Sonar
- Radar
- Infrared
Handguns
- Nick Furys Personal Handgun: .15 caliber Needle Gun. The needles had an explosive collar which propelled it at over 1,800 feet per second. A Clip held 300 rounds; each round did Excellent damage. Effective range was 6 Areas.
- S.H.I.E.L.D Plasma Beam Handgun: This weapon contained a pinch bottle magnetic field plasma projector. Its range was only 3 Areas but it did Incredible damage. Duration of fire was 6 combat rounds on one power pack. It took one combat round to switch power packs.
- S.H.I.E.L.D .30-caliber Rapid-Fire Automatic Machine Pistol: The weapon fired armor-piercing .30 caliber shells which had spent uranium (high-density) cores. Each clip held 60 rounds. The weapon had a variable rate of fire: single-shot (1 round), burst (3 rounds), or auto-fire (10 rounds). Effective range was 6 Areas. Single-shot did Good damage. (Burst increased damage by +1CS, auto-fire by +2CS.)
Helicarrier
Before its destruction by a mutant cockroach infestation, S.H.I.E.L.D.'s airborne aircraft helicarrier was the major headquarters of the entire organization. as well as an official arm of the World Wide Military Command and Control System (WWMCCS). WWMCCS maintains secure communications in times of world crisis with strategic military bases throughout the United States. The Helicarrier was also a major link in the Defense Communications System (DCS) which incorporates everything from ground lines to satellites.
The Helicarrier was armored with a triple hull of 5-inch hardened alloy, then a 12-inch layer of high-speed fragment suppressor, and finally another layer of hardened armor. The internal bracing and construction was rigid enough to permit the helicarrier to alight on land or water (although it had to jettison its radar "ball" deck to do so). The helicarrier was heavily armed, with its primary defenses against missiles. There were 2 forward, 2 aft, 2 aft port and starboard, and 4 forward/downward radar-guided 70mm electric cannons with cyclic rates of 200 rounds per second. There were 3 midship port and starboard radar-guided 40mm electric cannons with cyclic rates of 1,000 rounds per second. There were 2 forward port and starboard armored box missile launchers, each with 8 variable payloaded radiation seeking and infrared seeking missiles. The cruise missile maintenance and launch deck contained 30 variable payload programmed cruise missiles and an anti-missile tetravolt-charged particle projector.
The aircraft complement on the helicarrier was primarily 32 F/A-18s with full weapons loads for the continuous Combat Aircraft Patrol (which maintained an ever ready patrol for intruders). There were two repair decks which could perform major overhauls on 12 planes at once. The helicarrier was provided with 4 mini-Sea Kings, scaled down versions of the Sea King 6-bladed helicopter, for submarine patrol, cargo, and rescue missions. Its Electronic Warfare (EW) and Electronic Countermeasure (ECM) range was augmented from 130 miles to 300 miles with E-2C Hawkeye early warning planes.
The helicarrier's primary role was land and space surveillance and was manned by highly trained Electronic Intelligence (ELINT) personnel. Much training and testing of field agents was also done on board. The normal crew complement was 450 with provisions for 1,000. It was thermoelectrically nuclear powered and used six 20,000 hp electric engines with twin-bladed propellers to augment a secret anti-gravity generator (which, because of classified restrictions, offset only 75 percent of the helicarrier's mass) and to maintain level attitudes and rapid movement.
The Bridge/Combat Information Center (B/CIC), Combat Operations Center (COC), and Air Traffic Control Tower (ATC) were located on the flight deck. Along with the hanger deck, they were the aircraft carrier aspect of the helicarrier. The forward half of helicarrier contained the Battle Command Center (BCC), the Command/Observation World Monitor Center (C/OWMC), and the vast computer equipment which supports the ELINT and the helicarrier in general. The aft below segment of the helicarrier contained the World Watch Situation Display Room (WWS), S.H.I.E.L.D.'s non-military, intelligence gathering and field agent clearing center.
The helicarrier was also equipped with an Intermediate Range Ballistic Missile (IRBM; range of 3,500 miles, or the ability to achieve low-Earth orbit) which was variably programmed and payloaded to perform a number of special duty, clandestine, and crisis-oriented functions and was housed in a vibration-isolated silo. It was originally installed as part of the Minimum Essential Emergency Communications Network (MEECN) which, in the event of limited nuclear confrontation, would be able to provide the communications support of placing a satellite package in orbit after the primary satellites had been incapacitated. This function was filled by several Minuteman III missiles at Whiteman AFB, Missouri before the helicarrier's destruction.
The helicarrier was also hardened against nuclear electromagnetic pulses (EMP: the nuclear weapon detonation-induced drifting of unwanted ions that leads to high voltage current leakage paths and electronic circuit failure) to full Military Satellite Hardening Specifications. It could resist 1.2 joules per centimeter squared of radiation per second. The helicarrier's nuclear generator was designed to keep it afloat indefinitely.
The Helicarrier's statistics were as follows:
Control | Speed | Body |
---|---|---|
Good | Excellent | Excellent |
Known Powers:
- Armor: The Helicarrier was armored to provide Incredible protection against physical attacks and Remarkable protection against Energy attacks.
- Weapons: The Helicarrier had a variety of weapons systems. Characteristics of major systems are given below:
ο Radar-guided 30-mm and 70-mm Electric Cannon: The highly sophisticated radar-automated firing systems on the cannon gave them Amazing Agility. The 40mm cannon did Incredible damage, while the 70mm cannon did Amazing damage; both have ranges of 10 Areas.
ο Box Missile Launcher: The Box Missile Launcher fired up to 8 air-to-air missiles at once. Each missile was self-guiding with the following statistics:
Control Speed Body Damage Remarkable Incredible Excellent Incredible The damage given is for a standard high explosive warhead.
ο Cruise Missile: A Cruise Missile would have the following statistics:
Control Speed Body Damage Amazing Remarkable Remarkable Monstrous The damage is for a non-nuclear warhead.
ο Intermediate Range Ballistic Missile: An IRBM would have these stats:
Control Speed Body Damage Incredible Incredible Incredible Unearthly The damage is for a non-nuclear warhead.
ο Particle Projector: This weapon projected an energy blast that did Monstrous damage at a 25-Area range.
Uniforms
S.H.I.E.L.D. operatives wore distinctive uniforms designating rank. These uniforms were required dress at all S.H.I.E.L.D. headquarters for all operatives (except for Level-1 Directors and specially authorized Technician class specialists) and at of S.H.I.E.L.D. I's organizational structure consisted of an Executive Board of Directors under which there was the Level One Public Director (Nick Fury), whose job was to carry out official directives, oversee the international operations of S.H.I.E.L.D., and to represent the S.H.I.E.L.D. administration to world governments, national allies, and the general public. Fury's authority overrode that of any Regional Director and he was answerable only to the Executive Board. Under the Public Director were a number of Special Directors (Level Two), who served the Public Director much like the Cabinet serves the President of the United States. Their authority was also international in scope and they could also override the policies of any Regional Director. Agents involved in covert field operations were expected to dress in plainclothes.
Agents involved in paramilitary operations frequently wore special commando paraphernalia over their regular uniforms. (S.H.I.E.L.D. 11 agents still wear standard S.H.I.E.L.D. uniforms when engaged in official S.H.I.E.L.D. business.)
All uniforms were made of 9-ply Keviar, a material able to withstand the ballistic impact of up to .45 cal. slugs, and fire-resistant Beta Cloth. The uniforms give Good protection versus Physical attacks and Poor protection against Energy attacks.
Personnel
Valentina Alligro De Fontain | |
---|---|
Deputy Director of S. H. I. E. L. D.
| |
Fighting
|
Remarkable |
Agility
|
Remarkable |
Strength
|
Typical |
Endurance
|
Excellent |
Reason
|
Good |
Intuition
|
Remarkable |
Psyche
|
Good |
Health
|
86 |
Karma
|
50 |
Resources
|
Excellent |
Popularity
|
30 |
Talents: Valentina has Martial Arts A and E, Marksman, and a variety of weapons skills. She has Remarkable reason with Public Relations.
History: Valentina was formerly the public relations director of the old S.H.I.E.L.D.. She was also the lieutenant commander of S.H.I.E.L.D.'s all-woman special forces unit, the Femme Fatale.
Gabriel Jones | |
---|---|
Recruitment and Training Officer for S.H.I.E.L.D. | |
Fighting | Remarkable |
Agility | Excellent |
Strength | Good |
Endurance | Excellent |
Reason | Good |
Intuition | Remarkable |
Psyche | Good |
Health | 80 |
Karma | 50 |
Resources | Good |
Popularity | 20 |
Talents: Gabriel has Martial Arts A, B, and E, Wrestling, Marksman, Military, and a variety of weapons skills. He has Remarkable reason as an instructor. Jones also has Excellent ability as a Jazz musician.
History: Gabriel Jones was a Special Operative of S.H.I.E.L.D. 1. Outside of Nick Fury, he may be the only other survivor of the old Howling Commandoes (WWII combat unit). He was recently recruited by Nick to act as his chief training officer.
Kate Neville | |
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Agent of S.H.I.E.L.D. | |
Fighting | Excellent |
Agility | Remarkable |
Strength | Typical |
Endurance | Good |
Reason | Good |
Intuition | Excellent |
Psyche | Good |
Health | 66 |
Karma | 40 |
Resources | Good |
Popularity | 6 |
Talents: Kate has Martial Arts A and E, Guns, and Marksman skills. She is a trained assassin.
History: Neville participated in the destruction of Delta. Following the disbanding of the original S.H.I.E.L.D., she accompanied Nick Fury to Nova Scotia to work in his private employ. She has since joined the new version of S. H. I. E. L. D.
Alexander Goodwin Pierce | |
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Agent of S.H.I.E.L.D. | |
Fighting | Excellent |
Agility | Excellent |
Strength | Good |
Endurance | Excellent |
Reason | Good |
Intuition | Excellent |
Psyche | Typical |
Health | 70 |
Karma | 36 |
Resources | Typical |
Popularity | 6 |
Talents: Pierce has Martial Arts E, Guns, Thrown Weapons, and Marksman skills.
History : After helping Fury to defeat the Deltites, Pierce served for a time as the caretaker of the skyscraper that once served as the S.H.I.E.L.D. Headquarters. Eager for some action, he was quick to volunteer to serve as an agent of the new S. H. I. E. L. D.
Al McKenzie | |
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Agent of S.H.I.E.L.D. | |
Fighting | Excellent |
Agility | Excellent |
Strength | Good |
Endurance | Excellent |
Reason | Good |
Intuition | Remarkable |
Psyche | Good |
Health | 70 |
Karma | 50 |
Resources | Good |
Popularity | 10 |
Talents: McKenzie has Martial Arts A and E, Marksman, and a variety of weapons skills. As the former CIA liaison to S.H.I.E.L.D., Al has Remarkable reason in matters concerning government operations, bureaucracy, and major intelligence organizations of the world (especially the CIA, Central Intelligence Agency).
History : In the days of the old S.H.I.E.L.D., Al McKenzie was the CiNs liaison with S.H.I.E.L.D.. With the recent reformation of S.H.I.E.L.D., this role has been reversed, now he is Fury's contact with the CIA.
Timothy "Dum Dum" Dugan | |
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Special Director of S.H.I.E.L.D., Military Coordination | |
Fighting | Incredible |
Agility | Good |
Strength | Excellent |
Endurance | Excellent |
Reason | Good |
Intuition | Excellent |
Psyche | Excellent |
Health | 90 |
Karma | 50 |
Resources | Good |
Popularity | 20 |
Talents: Timothy Dugan had Wrestling and Martial Arts A, B, and E, as well as Military, Marksman, and a variety of weapons skills. He also had the Weapons Master skill.
History: Timothy "Dum Dum" Dugan had been Nick Fury's right hand man since World War II, when he served as corporal of the old Howling Commandoes unit. Dugan was in charge of S.H.I.E.L.D. 1's vast military resources. Dugan was slain by the Deathheads, nightmarish aliens accidentally created by their long-time foe, Baron Strucker.
Jasper Stillwell | |
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Special Director of S.H.I.E.L.D., Internal Affairs | |
Fighting | Excellent |
Agility | Good |
Strength | Good |
Endurance | Good |
Reason | Excellent |
Intuition | Excellent |
Psyche | Good |
Health | 50 |
Karma | 50 |
Resources | Excellent |
Popularity | 10 |
Talents: Jasper had Marksman and Guns skills and Martial Arts A and E.
History: Jasper was recruited by Nick Fury to help him keep tabs on the monster organization that S.H.I.E.L.D. had rapidly become. (The Deltite Sitwell took over directorship of S.H.I.E.L.D. when Fury was outlawed).
Sidney E. Levine | |
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"The Gaffer" | |
Fighting | Feeble |
Agility | Poor |
Strength | Poor |
Endurance | Poor |
Reason | Incredible |
Intuition | Excellent |
Psyche | Good |
Health | 14 |
Karma | 70 |
Resources | Good |
Popularity | 6 |
Talents: Levine had Amazing Reason as a Physicist and Engineer.
History: Sidney Levine, nicknamed "the Gaffer," was an outstanding research scientist and developed much of the technology that made S.H.I.E.L.D. so effective. His duplicate Deltite form assisted the Creator with his genetic-transferrence machine.