Our 10/14/17 MSH game pics

Posted by charcon 
Our 10/14/17 MSH game pics
October 17, 2017 06:28PM
So we had 5 players with two having never played. Played for 10 plus hours! Flew by and begged for more! Powerman, ironfist, Spidey, Gambit and Ant man fighting crime. We use heroclix minis.
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open | download - IMG_0188.JPG (1.75 MB)
Re: Our 10/14/17 MSH game pics
October 17, 2017 06:29PM
Pic two
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open | download - IMG_0190.JPG (1.77 MB)
Re: Our 10/14/17 MSH game pics
October 17, 2017 06:30PM
Start of sewers
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open | download - IMG_0187.JPG (2.44 MB)
Re: Our 10/14/17 MSH game pics
October 17, 2017 06:31PM
Mephisto!
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open | download - IMG_0192.JPG (1.34 MB)
Re: Our 10/14/17 MSH game pics
October 17, 2017 06:32PM
Final battle
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open | download - IMG_0193.JPG (2.34 MB)
Re: Our 10/14/17 MSH game pics
October 19, 2017 02:03PM
Sweet!
Re: Our 10/14/17 MSH game pics
October 20, 2017 03:56AM
avatar
Nice props!

I see you use a hex layout for the maps. Do you have any house rules for movement and range in hexes as opposed to Areas by chance?

Re: Our 10/14/17 MSH game pics
October 25, 2017 07:54PM
Actually yes Darklord! First I use the rules table from ultimate powers book that uses Fighting ability level to determine number of actions per turn. For instance Cap has 4 actions per turn (if memory serves me) so he can use them to move , attack or do things. To move I say that u can only use up to two actions to move (double move). I don't use endurance to determine number of hexes to move. I use Strength. I have a chart I made up (can share if like but it's simple). . I use strength because it determines speed in a straight line (opinion I guess but I was a college football player and use experience lifting to 40 time). Endurance I use as a feat if u want to continue to run at top speed beyond 2 turns. Agility feats come into play if I have a player running through a crowd or along a ledge or cliff for example. I use one hex is 5 foot. If I remember off top of head Poor - Typical -1. Good-excellent -2. Remarkable-incredible-3. Amazing-unearthly- 4. Shift X-5. It works well for us. Using the Fighting table that gives more combat actions really moves our games along quicker and makes more fun.
 
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