Movie Characters: Chronicles of Riddick Films, Pitch Black

Posted by Soulassassin 
Movie Characters: Chronicles of Riddick Films, Pitch Black
October 21, 2011 09:13AM
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Riddick Wiki


Name: Richard B. Riddick
Alias: Riddick
Escaped Convict/Murderer/Alpha Furyan/Lord Necromonger

Fighting: Incredible (40)
Agility: Remarkable (30)
Strength: Excellent (20)
Endurance: Remarkable (30)
Reason: Good (10)
Intuition: Incredible (40)
Psyche: Incredible (40)

Health: 120
Karma: 90
Appearance: Typical
Popularity: Poor
Resources: Poor


Powers:
Eye Shine (Abnormal Sensitivity to Light)- Riddick's trademark Eye Shine allows Riddick to see in low light and dark to extreme dark conditions as if it were daytime.

Hypersensitive Touch - Riddick demonstrated in Chronicles an abnormally sensitive touch when handling the Lord Necromonger's knife flipping and twirling the knife expertly and coming to the conclusion that it was "half a gram heavy on the back end". Such sensitivity would explain Riddick's physical talents. Riddick was able to detect movements on a large starship in Dark Fury.

Weapons Tinkering Edged (Excellent) ability - Riddick prefers edged weapons and through years of doing time in prison has the ability to create knives and shivs out of available materials.

Communication with Animals Predatory (Excellent)- Riddick was able to tame a Hellhound through some unspoken bond in Chronicles. "It's an animal thing" was his response to how he did it.

Wrath of the Furyans (Light Emission Full Body Optic Blast)Incredible - An ability given to Riddick by the Elemental Shirah. Once a day Riddick can unleash a blue Optic Blast from his entire body doing Incredible kinetic damage to all in a 30 ft radius. Shirah called it "The mark carrying the anger of an entire race".

Iron Will (Good)

Limitations:
Riddick's Eye Shine makes his normal ungoggled sight very sensitive to light. In daytime conditions and normal light consider Riddick to be blinded like normal characters in darkness or extreme brightness if he is not wearing his goggles. Riddick wears welder's goggles whenever the light is too much for him to handle.

Talents:
Brawling - +1 Fighting in unarmed combat usually to cripple, maim, or injure
Crimonology - +1 Reason or Intuition to any feat involving criminal mind or behavior gained from years in and out of prisons
Escape Artist - +1 to all Feats involving escape, palming lock picks, escaping restraints, security systems recognition, pick pocketing keys, etc.
Guns- +1 to shooting
Intimidation/Interrogation - Can intimidate target into going along with what Riddick wants. Target must make a psyche feat vs. Riddick's psyche to resist. +1 to psyche
Martial Arts A, B, C, E
Pilot, Spacecraft- +1
Survival - +1 to all Feats in survival situations finding food, shelter, water, protection from elements
Stealth - -2 CS to anyone searching for Riddick
Thrown Weapons - +1 Agility to thrown weapons
Weapons Master +1 to use any weapon that requires a Fighting Feat
Weapons Specialist +2 to use knives

Equipment:
Welder's Goggles - To protect his eyes from bright light.
Ulaks - Sabretooth style shaped daggers. Incredible strength, Excellent Edged damage
Necromonger Rifle - Excellent material, 20 pts Energy damage 4 area range
Various Knives and shivs

Contacts:
Necromongers
Kyra
Imam

[en.wikipedia.org])
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 21, 2011 09:33AM
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Name: Kyra
Alias: Jack
Mercenary/Convict/Necromonger

Fighting: Excellent (20)
Agility: Incredible (40)
Strength: Typical (6)
Endurance: Excellent (20)
Reason: Typical (6)
Intuition: Good (10)
Psyche: Good (10)

Health: 86
Karma: 26
Appearance: Excellent
Popularity: Poor
Resources: Poor

Powers:


Limitations:


Talents:
Acrobatics +1 to dodge, evade, escape
Guns +1 to fire guns
Martial Arts B, E
Pick Pocketing
Sharp Weapons +1
Stealth -2 to find Kyra
Tumbling
Tracking


Equipment:
Mouth razor - Poor damage, poor material but easily concealable and a nasty surprise attack from a compromising position, can attack with her arms restrained up close.
Knife - Good edged damage, good material
Energy Rifle - 20 pts Energy damage 5 area range

Contacts:
Riddick
Imam
Necromongers
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 22, 2011 08:46AM
SA,

Very well done.

Formerly YourHumbleServant


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Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 22, 2011 12:04PM
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Thanks Gene
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 26, 2011 12:49PM
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These are nicely done, indeed. Great work, Soulassassin. smiling smiley
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
November 15, 2011 06:44PM
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Thanks Redman smileys with beer
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
March 06, 2012 01:34AM
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1. Nicely done

2. Up until I saw the picture of Alexa, I thought drooling over someone was a metaphor...

"I'm not normally a religious man, but if you're up there, save me, Superman! " - Homer J. Simpson

s320x240

"I want you to know that I believe in an idea¦that a single individual who has the right heart and the right mind that is consumed with a single purpose that one man can win a war.

Give that one man a group of soldiers with the same conviction¦and he can change the world."
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
March 06, 2012 06:25AM
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Great write up and I nice picts (mostly of Kyra)
Good catch on the touch sensitivity power !

Personal note:

I also love the term Necromonger-wish I thought of it.
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 16, 2019 07:56PM
avatar
Remember...
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 18, 2019 12:22AM
Quote
Soulassassin
Riddick Wiki


Name: Richard B. Riddick
Alias: Riddick
Escaped Convict/Murderer/Alpha Furyan/Lord Necromonger

Fighting: Incredible (40)
Agility: Remarkable (30)
Strength: Excellent (20)
Endurance: Remarkable (30)
Reason: Good (10)
Intuition: Incredible (40)
Psyche: Incredible (40)

Health: 120
Karma: 90
Appearance: Typical
Popularity: Poor
Resources: Poor


Powers:
Eye Shine (Abnormal Sensitivity to Light)- Riddick's trademark Eye Shine allows Riddick to see in low light and dark to extreme dark conditions as if it were daytime.

Hypersensitive Touch - Riddick demonstrated in Chronicles an abnormally sensitive touch when handling the Lord Necromonger's knife flipping and twirling the knife expertly and coming to the conclusion that it was "half a gram heavy on the back end". Such sensitivity would explain Riddick's physical talents. Riddick was able to detect movements on a large starship in Dark Fury.

Weapons Tinkering Edged (Excellent) ability - Riddick prefers edged weapons and through years of doing time in prison has the ability to create knives and shivs out of available materials.

Communication with Animals Predatory (Excellent)- Riddick was able to tame a Hellhound through some unspoken bond in Chronicles. "It's an animal thing" was his response to how he did it.

Wrath of the Furyans (Light Emission Full Body Optic Blast)Incredible - An ability given to Riddick by the Elemental Shirah. Once a day Riddick can unleash a blue Optic Blast from his entire body doing Incredible kinetic damage to all in a 30 ft radius. Shirah called it "The mark carrying the anger of an entire race".

Iron Will (Good)

Limitations:
Riddick's Eye Shine makes his normal ungoggled sight very sensitive to light. In daytime conditions and normal light consider Riddick to be blinded like normal characters in darkness or extreme brightness if he is not wearing his goggles. Riddick wears welder's goggles whenever the light is too much for him to handle.

Talents:
Brawling - +1 Fighting in unarmed combat usually to cripple, maim, or injure
Crimonology - +1 Reason or Intuition to any feat involving criminal mind or behavior gained from years in and out of prisons
Escape Artist - +1 to all Feats involving escape, palming lock picks, escaping restraints, security systems recognition, pick pocketing keys, etc.
Guns- +1 to shooting
Intimidation/Interrogation - Can intimidate target into going along with what Riddick wants. Target must make a psyche feat vs. Riddick's psyche to resist. +1 to psyche
Martial Arts A, B, C, E
Pilot, Spacecraft- +1
Survival - +1 to all Feats in survival situations finding food, shelter, water, protection from elements
Stealth - -2 CS to anyone searching for Riddick
Thrown Weapons - +1 Agility to thrown weapons
Weapons Master +1 to use any weapon that requires a Fighting Feat
Weapons Specialist +2 to use knives

Equipment:
Welder's Goggles - To protect his eyes from bright light.
Ulaks - Sabretooth style shaped daggers. Incredible strength, Excellent Edged damage
Necromonger Rifle - Excellent material, 20 pts Energy damage 4 area range
Various Knives and shivs

Contacts:
Necromongers
Kyra
Imam

[en.wikipedia.org])

Very good!

"To defend: this is the pact. But when life loses its meaning and is taken for naught... then the pact is to avenge."
Re: Movie Characters: Chronicles of Riddick Films, Pitch Black
October 25, 2019 04:51PM
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Kewl write ups!!
 
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