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Welcome back, Sidekick. Looks like there are a few of us old timers still around.
by Surge
- General Discussion
Wow. Just... wow. I never imagined what a life of its own this thread would take.
As far as the spending vs. saving karma issue, I let my players spend or save it as they see fit. They are the ones who earned it after all. Personally, I like to keep a buffer of 100 - 150 karma around to save my characters' lives, just in case things get hairy.
I still need a bit more time to formulate a sol
by Surge
- General Discussion
1. In the Star Trek milieu, no. Even though the nebula was made up primarily of light gases (hydrogen, helium, etc.), the device must have had the ability to synthesize these (somehow) into heavier elements, bypassing billions of years of stellar evolution.
2. If the planet decayed as the result of using protomatter in its creation, it stands to reason that the star should have decayed at th
by Surge
- General Discussion
OK, MSH family, I have a humdinger of a question concerning karma gain and karma loss. It has more to do with personal perspectives of right and wrong than anything else.
Before I start, I would like to make a distinction between Ethics and Morals, at least in the Surge dictionary. Ethics can change depending upon the circumstance; morals are absolute. Ethics come from within; morals come f
by Surge
- General Discussion
Back to Superfriends again: Zan and Janya. One could be an animal shape, the other could turn into water. "Form of something useless," we would say. "Shape of something stupid!"
Need to take care of the Legion of Doom? One could be a glass of water (I can't remember who did what), and the other could be an amoeba in said glass of water. In walks Lex Luthor, or Solomon Grundy, or whoever,
by Surge
- General Discussion
Wow, I haven't seen Superfriends in near 40 years. I don't remember much from that show, except this one thing which I will probably take to my grave:
Can't remember the show, or exactly what happened. Episode begins with a slow pan over the streets of Metropolis. Buildings are trashed, cars on fire, streets empty. A newspaper is blown by the wind to get caught on a lamppost. As it flaps the
by Surge
- General Discussion
I use FASERIP for almost everything. With just a little tweaking and some house rules, I have found in near 30 years of gaming for it to be the easiest, and most elegant of all game systems ever created. Call of Cthulhu comes in a close second. Personally, I feel that a game mechanic should support good roleplaying, not dictate it or take place of it. The less time one spends looking up rules
by Surge
- General Discussion
Here's my 2 cents: The best Sentinel design was the one used in X-men:Evolution. Period.
by Surge
- General Discussion
As a youngster, I came up with a Space Ranger organisation called the Alien Retention Mobile Protection and Investigation Team... ARMPIT.
And does anyone remember Rimmer's org from Red Dwarf? The Committee for Terrifying Organisms, or somesuch?
by Surge
- General Discussion
One of Mrs Surge's characters, Kharma, developed some interesting quirks due to a power mishap.
Kharma had blue hair and could manipulate time... ergo, she called herself Tardis.
So, one day near Christmas at the X-mansion (where most of our characters start out), she woke up and found that her power activated by itself. She was removed from relative time. From her perspective, she could move
by Surge
- General Discussion
(sound of dice rolling)
Disruption! Sweet!
I'd have to go private, though. Ever read "The Handicapper General"? Those Who Know What Is Best For Us wouldn't like superheroes running around. There's a Japanese proverb that's something like "it's the nail that sticks up that gets pounded down."
by Surge
- General Discussion
>
> Belatedly replying to this one: yes, I know--I
> didn't remember THAT possible application of Karma
> at all, but it's there in the Basic Battle
> Book...and it's even in the Advanced Players'
> Book, too--only in the Advanced Rules, it says
> that a player spends 50 Karma for the reduction.
Can that then be applied more than once? Ergo, 50 pts for a red to a yellow,
by Surge
- General Discussion
FTJ Wrote:
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> The sonic screwdriver was destroyed during Peter
> Davison's tenure, but reappeared again the '96 TV
> movie. Since 2005 it's basically become the
> Doctor's Green Lantern ring. It can do anything
> the writers want it to, including acting like a
> tricorder, complete with the Doctor looking at a
> readout o
by Surge
- General Discussion
One thing you could try is using variable damage. As a house rule, Mrs. Surge and I vary damage depending on the color of the success. Roll a d3 after the attack. Green successes count for 25 - 75% of rank damage, yellows are 75 - 125%, reds count for 100 - 150%.
In your posted example, If the Scorpion rolled a red with a 3 modifier, he would have done 75 pts of damage. Spidey's dodge could
by Surge
- General Discussion
Happy Thanksgiving, everyone.
Is everyone having a good Thanksgiving? It is my prayer that you are.
How is your day going today? And what are you thankful for?
by Surge
- General Discussion
Just picked up the Tremors collection... all four movies for $10 at Wal-mart! Man, were they cheesy, but fun. But it got me to thinking about adding these subterranean menaces to my campaign. Has anyone ever come up with stats for the Graboids?
by Surge
- General Discussion
After over a decade of playing MSH, we had the first usage of astral combat in the game. We were dumbfounded as to what to do or how to run it!
By the Astral plane, I mean the psychic plane that Prof X, et. al. can go to.
What is it like? For references, we thought it could be kind of like D&D's etherial state, where the world exists as is, but the characters become like ghosts, all but un
by Surge
- General Discussion
In one campaign I did, I crossed the FF with Event Horizon. Reed Richards & co. ended up going... someplace else. A place where their own laws of physics and morality no longer mattered. They came back changed, years later, in their super forms. But anything that was "human" about them was left behind in that other Lovecraftian dimension. Imagine the worst things they could have done wit
by Surge
- General Discussion
Last Rights, by Mercedes Lackey
Animal-rights activists break into a biotech company to free all the little bunnies. Instead, they find genetically engineered dinosaurs, ala Jurassic Park. When they free the dinosaurs, they end up as Jurassic Lunch!
by Surge
- General Discussion
Allamagoosa by Eric Frank Russell.
This is a wonderful, clever, space-opera yarn about a missing, (supposed) vital piece of equipment aboard a spaceship, and the cover-up of its loss.
I found it in an old anthology of SF stories, in a book with a creaky binding and musty smelling pages. Holding it is like holding a piece of childhood.
by Surge
- General Discussion
I would love to see Dr. Strange brought to the big screen.
The animated film from a few years ago was OK, but it fell apart at the end.
Hollywood is gobbling up anything to do with magic these days.
by Surge
- General Discussion
True, but a well-placed charge could take out multiple opponents - particularly if they are all in the charger's path.
by Surge
- General Discussion
According to the producers, Soldier and Blade Runner are in the same universe.
That being said, I have been eagerly awaiting Chucky vs. Leprechaun for years. I'm still waiting.
by Surge
- General Discussion
Is there a rule that covers people hitting people with people? If a character had the strength to wield another person as a weapon, would he do an additional +1CS damage? and what kind of damage does the person/weapon take?
by Surge
- General Discussion
bouncelot Wrote:
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> Does anybody use metric?
I think I've got some metric allen wrenches around here somewhere...
by Surge
- General Discussion
inkhorn Wrote:
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> Where do you get battlemats from?
I got mine from crystalcaste.com. They come in a variety of sizes, and I like the fact that they roll up for easy transport. I've had it for about 8 years now, and it was the best $20 I ever spent.
by Surge
- General Discussion
Here's a bit of a mundane topic. For those of you that use counters and battlemats, do you use a 5 foot standard for squares/hexes, or 6 foot standard?
I know it seems to be a 5 foot standard for most of the D20 info I have ever seen, but I use a 6 foot standard for 2 reasons:
1. An average man is about 6 feet tall. Ergo, with his arms spread out he is about 6 feet from fingertip to fingertip.
by Surge
- General Discussion
Oh, yeah, D&D, first ed. We would laugh until we got hiccups, our games were so funny. It took a while for it to catch on in rural Isanti County, because it was a very insular place, and one didn't mention D&D without Mazes and Monsters in the same sentence. We were the pariahs back in the mid-80's, weirdos who were viewed as cultists. First game GM'd - MSH. Although I didn't have a c
by Surge
- General Discussion
I would allow a person to lift a talent psychically ONLY temporarily. Otherwise, there would be no point in them spending the karma to learn talents.
Conversely, if a character wants to try something they have never tried before that usually needs a talent, and they roll a natural 100 on the first try, I let them have the talent as a freebie. This has only happened twice; one character wante
by Surge
- General Discussion
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