Many years ago was I right to find a way to avoid a character using all his Karma for causing the death of A Npc when the Npc that died only died because I as The GM forgot to give the character information that would have guaranteed that The Npc didn't die?
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Many years ago A player in A Marvel Campaign I was running caused the death of A Npc but it was my fault before I forgot to tell the player that the npc had a very severe nut allergy and because I'd forgot to tell him his character made the Npc a meal that contained nuts, which proved fatal
Luckily the players character was A Sorcerer and because it was my fault for forgetting to tell the player that the npc had a very severe nut allergy and because I'd forgot to tell him his character made the Npc a meal that contained nuts, which proved fatal I decided to avoid the character losing all his Karma, by using the fact that his character was A Sorcerer to change it so that what happened actually happened in a vision of the future, which allowed the player and his character to avoid causing the death
On the subject of the amount of Karma The Pc had he had something like 1,900 odd in A Advancement Pool that he was planning to use to get a new power and something like 500 Karma available for use