Jaws from the movie Jaws.
A Giant 30 foot long, 7,000 pound Great White Shark with an appetite for destruction. You're going to need a bigger boat.
Fighting: Incredible
Agility: Excellent
Strength: Remarkable ( upper level )
Endurance: Incredible
Reason: Feeble
Intuition: Remarkable
Psyche: Incredible
Health: 130
Karma: 72
Powers:
Bite. Jaws has an 8,000 PSI bite, with razor sharp serrated teeth up to 5" long. Damage: Amazing. A yellow or red roll for a bite attack results in death in less than 30 seconds as the victim bleeds out. Body parts can be take off with ease. If Jaws goes clamps down and dives under the water, treat the victim as drowning as well.
Ram: Jaws can smash the front end of his body with Remarkable blunt force. Due to his size, Jaws is +3CS to slam or stun a human-sized victim. His Raming ability can do up to Remarkable structural damage to boats, cleanly breaking through wood or fiberglass.
Fear: Do the Jaws' immense size anyone in the water who sees Jaws must make a yellow psyche feat roll or have -2SC on all rolls out of fear. A white roll is a loss of the round, as the victim is frozen with fear.
Leaping: Jaws can leap up to ten feet out of the water.
Swiming: Jaws can swim up to 30 miles per hour in the water.
Capsize boat: Jaws can Capsize any boats under 15 feet long with a green strength roll. A boat of 20 feet takes a yellow roll. Boats 25 feet or longer take a red roll. 30 feet' or longer can not be capsized by Jaws alone.
The sense of Smell. Like all sharks, Jaws has a very sensitive smell, able to pick up traces of blood or other odors in the water for miles. Amazing rank.
Body armor. Jaws shark skin offers feeble protection vs Physical attacks and good protection vs cold.
Resist pain. Jaws has a high pain tolerance, and a one track mind, making him nearly impossible to deter with threats or pain.
Talents:
Underwater combat. +1CS to hit under water.
Weakness: Feeding frenzy. As a large carnivore, Jaws needs to eat often. -1CS on all actions if he hasn't eaten enough in 48 hours.
"To defend: this is the pact. But when life loses its meaning and is taken for naught... then the pact is to avenge."