Marks potential sourcebook of mixed characters

Posted by Mark 
Marks potential sourcebook of mixed characters
October 14, 2017 09:37PM
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Ant-Man
Scott Lang
5/3/4 ^^ 7/5/5 ^^ 4/4/5 Rec 06

Known Powers:
None

Equipment:
Shrinking Gas: 07, minimum size 1/2 inch
Bio-Electric Stingers: Engy Blst 08 (range 02)
Cybernetic Helmet: Command ants/other insects7/4. He often rode a flying ant (Flying 04) and could command swarms of insects to attack foes (Damage 02 or Flash 05).
-Loudspeaker: allows him normal volume when reduced.
-Resistance to Toxins: Lang’s helmet has a retractable Plexiglas facemask provides 04 Sealed System vs. Gases only.
-Electrical Blast Shock 06, range 02 APs
Jet Pack: Flight 07

Talents: Gadgetry 06, Science (incld cmptr) 04, MA 4 (no techniques), Thief 03, Scty Syst 05.

Contacts: Avengers, Cassie Lang, Fantastic Four


Ka-Zar

Lord Kevin Plunder
7/4/5 ×× 6/7/6 ×× 6/5/6
Rec 02 Init 23

Equipment:
Knife: Bod 07
Bow: Bod 03, EV 04, Range 05, Arrows x12 Sharpness 01

Talents: MA 06, Acrobatics 06 (Climb 08), Animal Handling 05, Thrown Weapons 05 Bows 07, Knives 07, Survival, Swimming. Contacts: Zabu, Shanna the She-Devil, S.H.I.E.L.D


Union Jack

Joseph "Joey" Chapman
5/4/5 ×× 4/5/6 ×× 5/5/6

Talent: Acro incld evasion 06, Animal 04, Artist (Paint, Draw, Sculpt) 04, MA 06, Military Science 05, Stealth 06, Vehicles (land, sea) 04, Weaponry 05, Guns 06

Equpment:
Body Armor: Blunt 01, Skin Armr 02 vs Physical & Engy attack
Handgun, Webley Projectile Weapons 05, Ammo 6
Knife: Bod 09
Uzi: Projectile Weaps 06, Ammo 7
Grenades x4: Bomb 07
Contacts: The Invaders, Spitfire, Captain Amr


Mockingbird

Barbara "Bobbi" Morse Barton
6/3/4 ×× 6/5/4 ×× 4/4/4

Known Powers:
None
Equipment:
Battle Staves: Bod 08, Ex Blunt. W/ Str 04
Combat options:
-Javelins: Blunt EV 06, -Projectile launch: 05 Blunt Damage, often catches rebounds
-Vaulting Pole: Joined together and extended, she has an 8-foot-long vaulting pole that allows her to Jump 01, not down.
Body Armor: Blunt 02, Skin Armr 04

Talents: Acrobatics 06, Science 06, Detective 05, Thief 05, Weapon Specialist: Battle Staves 07

Contacts: The Avengers, Hawkeye, WCA, S.H.I.E.L.D., Howard TD,



M.A.C.H.-1

Abner Jenkins
3/2/3 ×× 5/6/5 xx 5/4/5 Rec 05
Known Powers:
None

Equipment:
M.A.C.H.-1 Armor: Bod 08, Mobile Armored Cyber Harness. He built it and it has benefited from modifications made by Techno. Anyone who wears the suit gains a +4 AP to both strength and body. It has the following abilities: -Body Armor: 05/06/07, resist glue/snare/cling 07,
-Flight: 07 or, in a straight line can temporarily 09.
-Infrared 05 and Radar, basic shape and location 05 +5 range bonus.
-Protected Vision: 09 While wearing the visor, M.A.C.H.-1 is immune to most unless can be controlled by television.
-Flight Computer: Onboard flight computer grants +1CS to maneuverability
-Targeting Computer: suit's weapons systems AV +1 CS.
Weapon Systems:
-Submachine Gun x2: Proj Wpn 05, Ammo 10 each
-Missile Launcher (ammo 2): Bomb 10 EV
-Grenade Launcher: 05 ap range, Ammo 4 of each
--Knock-Out Gas: 07
--Fog 07
-- Teargas 05, Area of effect 1 AP,
Talents: Gadgetry 06, Science 03, Pilot 04, Battle Suit 05


The Prowler
Hobie Brown
3/3/4 ×× 5/5/5 ×× 4/5/5 Rec 04

Equipment:
Battlesuit: (BOD 09) Stats become 6/5/7
Gauntlets: In material, gives the Prowler the following power stunts:
-Claws: 06
--Wall-Crawling: Cling 05
The Prowler can fire 2 flechettes per turn, Proj Wpn 05 plus Armor Piercing. Prowler will not use the flechettes directly against living opponents.
-Compressed Air Blast: Super Breath 05
-Gas Gauntlets: Fires up to 2 aps has the following types of gasses:
--Knock-Out Gas: 07 The Prowler can fire knockout gas from his wrists and ankles.
--Weakness Gas: Affects all FASE stats by —1CS for 1-10 turns (health is not affected). An End. FEAT is required to resist, with the same modifiers as the knockout gas.
-Fog: 06
Night Vision: The Prowler suffers no penalties in darkness
Glider Cape: (09 Bod) Glide 05
Boots: Able to jump down, Jump 02, from heights of 50 feet.
Talents: Thief 05 boot add +1 CS to stealth, Gadgetry 06 Scientist 03, Martial Arts 04

Contacts: Spider-Man, Silver Sable, Rocket Racer, Oddman

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--- Small-town newspaper reporter (and comics fan) Mark Newman

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Re: Marks potential sourcebook of mixed characters
October 18, 2017 07:07PM
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LOCKJAW
05/11/09 ^^ 03/04/05 ^^ 04/04/05 Rec 03 Init 12/25

Powers
Teleportation: 13 plus +28 range bonus Telelocation: 13 with +15 range bonus (or +30 range bonus if a loved one)
Enhanced initiative: +13, dependent upon teleportation.
Analytics/Tracking scent: 04.
Powered Dodging: 06 or Ranged Evasion 13 both depend on T'port. Bite allows +1 cs to grappling.
With Attilan's unexpected return to Earth, Lockjaw once more must deal with being the Inhuman Royal Family's super-powered “dog.” Lockjaw is gentle but protective, loyal, calm and fairly social. He is also helpful and caring, using his powerful jaws to restrain without killing.


Gargoyle (Isaac)
4/6/8 ^^ 3/4/4 ^^ 4/4/5
Healthy 03
Blunt 01 Regen 06
Flight (24/20 mph) 05 IR 03
Bioelectric Blst 06 (mbo)
Mystic Force Bolt (fatiguing) 08
FF vs. Magic (mbo rolled after 3 phases) 13
Talents: Local Gov, Connoisseur, Charisma 04,
Occult 02.
Re: Marks potential sourcebook of mixed characters
October 19, 2017 08:01AM
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What system are these stats from?

Re: Marks potential sourcebook of mixed characters
October 20, 2017 12:09PM
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Quote
DorkLord
What system are these stats from?

Based on some of the figures, and terms used, I'd guess DC Heroes RPG / MEGS system
Re: Marks potential sourcebook of mixed characters
June 01, 2018 06:49PM
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Kind of confused as well...
 
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