David's Homebrewed characters

Posted by davidrpaige 
David's Homebrewed characters
January 13, 2018 06:17PM
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These are the characters that I've either come up with or have played in my campaigns over the years. I do use the MSH-X rules, so there will be some ranks that are not part of the standard set.

While the stats in real life were at different values due to advancing, I've just rounded them to standard Rank Numbers for these posts.

The first one I want to present was my villain, Radium Blight:

Radium Blight
Name: Philip Hornsby
Power Category: Altered Human
Height: 6’0”
Weight: 195 lbs
Hair: None (formally brown)
Eyes: green orbs (formally brown)
Sex: Male
Age: 28

F: Ty (6)
A: Ex (20)
S: Ty (6)
E: In (40)
R: Ex (20)
I: Gd (10)
P: Gd (10)

Health: 66
Karma: 40
Resources: Gd (10)
Popularity: -5

POWERS

Radioactivity Manipulation: Radium Blight is a living nuclear stockpile. He is always giving off Good (10) radiation except when wearing his containment suit, which allows him to control his powers. He has developed the following Power Stunts:
  • CL1000 Invulnerability to radiation
  • Neutrino Bolts: Amazing (50) power and range Energy bolts
  • Radiation Infection: poisoning up to 2 areas away from him, causing opponents to make an Endurance FEAT agains In (40) or gain a -1CS against all FEATS
  • Meltdown: If his containment suit is breached, he needs to make Endurance FEATS until the suit is patched up. Any failure will result in a critical meltdown that will result in an explosion 10 rounds later at Sh X (150) damage and area with him at the epicenter

TALENTS

Science skills with Radiation and Nuclear Physics.

CONTACTS

Entropy Legion (leader); Union of Dire Ambition


ROLE-PLAYING NOTES

Radium Blight is someone who is angry at the world. Can easily be goaded into rash actions. Despite being the leader of the Entropy Legion, he is not the best team player.

“Always forgive your enemies; nothing annoys them so much.”
― Oscar Wilde
Re: David's Homebrewed characters
January 13, 2018 06:20PM
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Next is the Entropy Legion's narcissistic tank, Miss Ultimate.

Miss Ultimate
Name: Lisa Cortright
Power Category: Altered Human
Height: 5’10”
Weight: 128 lbs
Hair: Blonde
Eyes: Blue
Sex: Female
Age: early 20s

F: In (40)
A: Fn (60)
S: Wn (90)
E: Wn (90)
R: Ty (6)
I: Gd (10)
P: Pr (4)

Health: 280
Karma: 20
Resources: Ty (6)
Popularity: 10

POWERS

True Invulnerability: alien energy reinforced cells provide Wn (90) protection from Physical and Energy attacks.
Invulnerabilities: Un (100) resistance to Heat, Cold, Fire, Corrosives, Toxins, and Disease.
True Flight: Sh X air speed. Unknown space speed.
Healing-Factor: Rm (30)
Bio-Electrical Discharge: In (40) within one area of Miss Ultimate

TALENTS

No significant talents

CONTACTS

Entropy Legion

ROLE-PLAYING NOTES

While under the control of the alien presence residing her in her, Miss Ultimate was best described as entirely self-serving. The alien portion of Miss Ultimate completely lacks a human sense of morality, empathy, or sympathy. It "loved" the citizens of Praetoria because they showered it with attention for defeating threats against the State, not because it was really concerned with their welfare.

The original identity of Miss Ultimate has since emerged and taken over as the dominant personality. She is intelligent but selfish, and obsessed with material wealth and appearances. In many ways, her newly emerged identity is not much of an improvement over the old one, and possibly worse, since she is smarter and less easily deceived than the alien. The reality is that Lisa is not completely in control of herself, although she does not realize it. The alien presence contaminates her thoughts and drives her to act selfishly.
Re: David's Homebrewed characters
January 13, 2018 06:22PM
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Next is the Entropy Legion's specialist, Night Widow Ricki

Night Widow Ricki
Name: Ricki Taylor
Power Category: Trained Human
Height: 5’10”
Weight: 120 lbs
Hair: Raven
Eyes: Brown
Sex: Female
Age: 27

F: Ex (20)
A: Ex (20)
S: Gd (10)
E: Gd (10)
R: Ex (20)
I: Gd (10)
P: Ty (6)

Health: 60
Karma: 36
Resources: Ty (6)
Popularity: 0

POWERS
Body Armor: Ricki’s costume give her Ex (20) protection from physical attacks and Gd (10) protection against Fire.
Widow Blade: Ricki’s costume has built in knives on her fingers and back of her hands, her Widow Blades. They are of Rm (30) material strength and inflict Ex (20) damage.
Neurotoxin: Ricki can release a virulent toxin from her hand blades which opponents must make an Endurance FEAT against In (40) intensity.

TALENTS
Military, First Aid, Detective/Espionage, Martial Arts B, Wrestling, Special Weapons: Widow Blade, Marksman, Piloting

CONTACTS
Entropy Legion, Arachnos

ROLE-PLAYING NOTES
Outwardly, she's polite and well-spoken, perhaps even a little elegant born out of her years working with Arachnos's finest. To her associates, she's always calm and friendly. Inwardly, she's... not really that different. She's not fueled by vengeance, rage, or any psychosis. If you were to ask her, she's just a normal - if highly trained - girl. All she ever wanted was her chance to seize opportunity on her own terms, and to live an adventurous life to the fullest. Arachnos opened up that window for her, and she's been running full steam ever since.

“Always forgive your enemies; nothing annoys them so much.”
― Oscar Wilde
Re: David's Homebrewed characters
January 20, 2018 07:43AM
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A hero character from our groups.

Thunderbolt
(Robert Baker; Robot, Humanoid Shape; previously Altered Human)

F - Excellent (20)
A - Excellent (20)
S - Excellent (20)
E - Excellent (20)
R - Good (10)
I - Typical (6)
P - Remarkable (30)

Health: 80
Karma: 46

Known Powers:
  • Electrical Generation and Manipulation: AM (50)
  • Resistance to Electricity: UN (100). This power is Conductive, so he can not act as an insulator
  • Body Armor: EX (20)
  • Electrical Mind Control: RM (30). Able to "posses" electrically powered machines or robots. Machines that are sentient must make a Psyche FEAT roll against RM (30). While controlling other machines or robots, his robot form is inert. He can only control one machine at a time since he needs to "live" in it.

Limitations:
  • Dependency: Thunderbolt can not exist outside of a sealed, electrically safe environment. He lives in the conductors and circuits of a robot, acting as the "blood and soul" to this form. He can exist in other circuits and wiring without ill effects. Outside such an electrically freindly enviroment, he can last for as many rounds as his Electrical Generation will allow. Every round he is not in a conductive form, he drops -1CS to his power. When his Electrical Generation drops to Sh0, Thunderbolt will have dissipated. He may not be dead, but will have to have some outside help to get him reintegrated again.

History:
Robert was a body guard that was involved in an accident while pursuing a criminal. The freak accident gave him great power at a terrible cost. He had very little control over the electrical power that his body now generated, so he had to be contained completely in an insulated costume. This left him feeling very cut off from the rest of the world. Thunderbolt had a tendency to take frustrations out on the villains he fought.

One adventure, Thunderbolt and his teammates battled robot duplicates of themselves. During the battle, Thunderbolt's body was completely disintegrated. Thunderbolt found his mind still intact, tied to the very essence of the electrical power he generated. Now as a disembodied electrical entity, he found his electricity being drained and fading rapidly. Thunderbolt's electrical essence fled into the electrical systems of an attacking robot.

He now occupies the robot duplicate of himself and is learning to adjust to his new form. The robot does provide him with different advantages than his original body. The electrical power supply and circuitry has eliminated his Finite Power Supply limitation and his weaker Control problems. He now does not have his electrical powers running rampant anymore. The down side is that he is a sentient robot.

“Always forgive your enemies; nothing annoys them so much.”
― Oscar Wilde
Re: David's Homebrewed characters
February 03, 2018 12:37PM
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Another hero:

Granite
(Laura Lynch; Mutant)

F - Good (10)
A - Excellent (20)
S - Amazing (50)
E - Incredible (40)
R - Good (10)
I - Typical (6)
P - Typical (6)

Health: 120
Karma: 24

Known Powers:
  • Body Armor: IN(40)
  • Power-Boost: Linked to her Strength. Granite can increase her strength to Spectacular (70) for one round followed by 10 rounds of weaker stats. The first 5 rounds her Strength and Endurance drop -2CS (S:RM and E:EX), the next 5 rounds her Strength and Endurance are only -1CS (S:IN and E:RM). Granite can only use this power when in contact with the ground (earth).
  • Earth Control: RM(30). She only exhibited the ability to create Quakes (at EX intensity) and Entrapment at RM(30) intensity

Talents:
Martial Arts B
Archeology

History:

Granite was an Archeology graduate that discovered her mutant powers during a dig. Confused at what to do with her discovery, she ended up thwarting a bank robbery. Deciding to use her gifts for the greater good, she became Granite.

“Always forgive your enemies; nothing annoys them so much.”
― Oscar Wilde
Re: David's Homebrewed characters
June 01, 2018 06:48PM
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WShile i don't play or use MSH-X rules, interesting group.
 
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