Irwin M. "Fletch" Fletcher from the movie Fletch.
Fletch is a phenomenal improvisational actor, capable of passing for virtually any part, anywhere, which is his primary tool for acquiring the information he needs for his stories, and for escaping potentially lethal situations. Anyone genuinely interested in role-playing should try an adventure as Fletch!
Fighting: Typical
Agility: Good
Strength: Good
Endurance: Excellent
Reason: Good
Intuition: Good
Psyche: Good
Health: 46
Karma: 30
Resources: Poor. Fletch is a Reporter, however, he does have Ted Underhill's American Express card, which he occasionally uses, but loses all karma when he does it.
Power's: ***None, or so it may seem. When pressed with danger, Fletch's Karma doubles on whatever feat roll he needs. Hence he has karma power. ***
Talents: Fletch is man of many talents. Journalism, Comedy, Disguise, Acting, Detective, Basketball, Martial Arts S ( Dirty fighting ) +1CCS
Persuasion +2CS, Seduction of the opposite sex +2CS.
* Weakness: Outside of his job, Fletch can be a little lazy. He's know to gamble a bit and procrastinate.*
"To defend: this is the pact. But when life loses its meaning and is taken for naught... then the pact is to avenge."