In a world similar to yet vastly different from the one we’re most familiar with a prodigy and futurist known as Charles Xavier was born. Filled with a fascination with the advancement of humanity and technology he studied science, engineering, medicine and their child bio-technology. Bearing fruits after he’d graduated college he developed X-technology, for it was able to potentially fit into any function just like the variable X. This unique technology used humans as the base to bring forth fabulous powers and abilities when paired with a suitable individual, for only select individuals had the proper bio-genetic field to interact with a particular X-technology device. Unfortunately he was too trusting and had shared his vision and research with a colleague, Erik Magnus Lehnsherr only to discover that unlike Charles’ desires to advance humanity he sought to conquer it.
Filled with remorse Charles was forced to change his original intentions of releasing the technology and instead set about looking to recruit individuals he could supply with custom X-technology armors to use to oppose Erik’s world-conquering schemes. Unfortunately the early suits he was able to craft proved problematic, as his efforts to locate suitable matches only led to young adults rather than adults. Forced to adapt to the circumstances he recruited the five teens through various means and set about training them in the usage of the systems in preparation for the conflict he knew would soon come. As they were recruited to deploy his X-technology systems he called them his Men Of X, or X-men for short!
Code-Name: Cyclops
Name: Scott Summers
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 counterpart.
Fighting: Typical (6)/Excellent (20)
Agility: Typical (6)/Excellent (20)
Strength: Typical (6)
Endurance: Good (10)/Excellent (20)
Reason: Good (10)
Intuition: Excellent (20)
Psyche: Remarkable (30)
Health: 28/66
Karma: 60
Resources: Typical (6)
Popularity: 30
POWERS
Scott possesses no super-powers and gains all his abilities through the Cyclops X-technology armor.
EQUIPMENT
Cyclops X-Technology Armor: Developed as a means of proving a powerful mobile ranged weapon this suit provides the following powers and abilities:
-Body Armor providing Good rank protection from most physical and energy attacks.
-Minor Enhancement of FAE stats.
-The primary feature of the armor is the visor that allows for the unleashing of powerful beams of pure concussive force. These beams are capable of dealing up to Monstrous force damage to a range of 6 areas if unleashed as a tight beam or up to Incredible damage if a wide-angle beam reaching up to 4 areas away. Scott may reflect a tight beam off of multiple reflective surfaces (no more than 4) but damage is reduced to Excellent and all reflective surfaces take Good force damage. Due to his extensive practice and talents he does this with Amazing ability.
TALENTS
Spacial Geometry +3CS (enhanced awareness of his surroundings and instant calculations of vectors); Ranged Weapons; Weapon Specialist-Optic Blast; Pilot; Repair & Maintenance of X-technology devices;
HISTORY
Similar to that of his Earth-616 counterpart. Divergence point being forced to go on the run when targeted by school gang after refusing to join.
Code-Name: Iceman
Name: Robert Louis Drake
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 counterpart
Fighting: Typical (6)
Agility: Typical (6)
Strength: Typical (6)
Endurance: Good (10)
Reason: Good (10)
Intuition: Good (10)
Psyche: Remarkable (30)
Health: 28
Karma: 50
Resources: Typical
Popularity: 30
POWERS
Robert Drake possesses no super-powers and instead derives all his abilities from the X-technology suit that he wears.
EQUIPMENT
Iceman X-Technology Suit: This incredible suit provides Robert with the following powers and abilities:
-Provides Typical Body Armor against most attacks raised to Remarkable rank when sheathed in ice. Heat and Fire attacks reduce the protection of the ice armor by the intensity of the attack, takes one round to restore sheath to its original strength.
-Provides Unearthly resistance to cold.
-Ice Generation at Amazing rank, allowing for the construction of various ice structures including barriers, weapons, restraints and ice slides allowing travel at typical speeds. All constructs are of Amazing strength typically and weapons can only do Good blunt or edged damage.
-Cold Generation allowing the unleashing of pure cold up to three areas away either covering a selected area or omnidirectionally.
TALENTS
Weapon Specialist-Ice Weapons; Repair & Maintenance of X-technology devices;
HISTORY
Similar to that of his Earth-616 counterpart, divergence being rescued from being framed for rape when attempting to prevent jock from raping female acquaintance.
Code-Name: Beast
Name: Henry Philip "Hank" McCoy
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Similar to his Earth-616 Counterpart (lacks the enlarged hands and feet).
Fighting: Good (10)/Remarkable (30)
Agility: Typical (6)/Incredible (40)
Strength: Good (10)/Remarkable (30)
Endurance: Excellent (20)/Remarkable (30)
Reason: Remarkable (30)
Intuition: Good (10)
Psyche: Remarkable (30)
Health: 130
Karma: 70
Resources: Typical (6)
Popularity: 30
POWERS
McCoy possesses no natural superpowers, all of his special abilities are the result of his Beast X-Technology suit.
EQUIPMENT
Beast X-Technology Suit: This suit provides the following abilities to McCoy, including an appearance similar to his Earth-616 counterpart:
-Body Armor providing excellent rank protection from most physical and energy attacks.
-Enhanced FASE
-Exceptional balance, allowing him to engage in incredible feats of acrobatics with Monstrous ability
TALENTS
Engineering; Bio-technology; X-technology; Acrobatics; Tumbling; Repair & Maintenance of X-technology devices;
HISTORY
Identical to his Earth-616 counterpart with the exception of being recruited for his compatibility with X-technology after his classmates growing resentment at his proving too intelligent for them to handle feeling inferior towards him.
Code-Name: Angel
Name: Warren Kenneth Worthington III
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 counterpart (excluding the wings)
Fighting: Typical (6)
Agility: Good (10)/Remarkable (30)
Strength: Typical (6)/Good (10)
Endurance: Good (10)/Remarkable (30)
Reason: Typical (6)
Intuition: Excellent (20)
Psyche: Remarkable (30)
Health: 32/76
Karma: 56
Resources: Remarkable (30)
Popularity: 40
POWERS
Warren possesses no known super-powers, all of his abilities are derived from the Angel X-technology suit.
EQUIPMENT
Angel X-Technology Suit: Perhaps the most physically divergent suit short of Beast the Angel X-Technology suit provides a set of large angelic feathered wings lending Warren an appearance almost identical to that of his Earth-616 counterpart except for the addition of a face-covering helm and mask and the following abilities while in use:
-Body Armor providing good rank protection from most physical and energy attacks, Remarkable against cold and Amazing rank protection from falling damage.
-Winged Flight allowing for sustained flight at Excellent air speeds for up to 4 hrs before requiring rest and up to Monstrous speeds while engaging in full speed flight but must make endurance feat checks for every round after the fifth of increasing difficulty (green at 6, yellow at 7 and red for ever round after 7) or be forced to drop down to Good speeds and require a short rest before being able to ‘sprint’ again. Makes all aerial feat checks on the Amazing column. Wings are capable of inflicting Good blunt damage if used to strike a target.
-Provides for full adaptation to the conditions of flight. Enhanced eyesight similar to a predatory bird providing Monstrous visual acuity and range along with a greater tolerance for low-oxygen environments allowing for easily handling the thin air miles above the Earth.
TALENTS
Aerial Combat +2CS; Repair & Maintenance of X-technology devices; Business/Finance; Heir to Fortune;
HISTORY
While similar to his Earth-616 Counterpart Warren’s history perhaps diverges the most from that of the rest of the Men of X short of Jean Grey. Growing up without the burden of growing wings Warren grew up better adjusted although having long dreamed of being able to fly. As a result when offered the opportunity to be trained as one of Xavier’s students and be able to learn to fly he leapt at the chance.
Code-Name: Marvel Girl
Name: Jean Grey
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to her Earth-616 Counterpart
Fighting: Typical (6)
Agility: Excellent (20)
Strength: Typical (6)
Endurance: Good (10)
Reason: Good (10)
Intuition: Remarkable (30)
Psyche: Amazing (50)
Health: 42
Karma: 90
Resources: Typical (6)
Popularity: 30
POWERS
Jean Grey possesses no known super-powers, all of her special abilities are derived from her X-technology suit.
EQUIPMENT
X-Technology Suit: Providing an appearance similar to the original Marvel Girl costume with the exception of a form-fitting helmet and protective face-plate similar Jean Grey’s X-Technology suit provides her the following abilities:
-Body Armor providing Typical protection from most physical and energy attacks when Telekinetic force field not in use.
-Amazing rank Telekinesis capable of lifting up to 50 tons and which she’s developed the following power stunts for:
*Flight at Incredible speeds, she may carry up to 10 tons in flight but reduces speed to Excellent.
*Telekinetic Force Field providing incredible protection from physical and energy attacks when used as a personal force field or covering a full area providing Remarkable protection.
*Unleash Telekinetic bolts capable of dealing Incredible Force damage
-Amazing rank Telepathy allowing for the following power stunts:
*Unleash Incredible rank bolts of mental force dealing stun damage
*Mental probes at Amazing strength
*Remarkable rank ability to link everyone on the team together mentally.
-Provides Monstrous rank resistance to Mental attacks
TALENTS
Repair & Maintenance of X-technology devices; Modeling/Fashion;
HISTORY
Similar to her Earth-616 counterpart, with the exception that when her best friend died she slipped into a deep depression that she was rescued from by the involvement of Charles Xavier leading to her willingly joining his newly formed team out of gratitude.
Code-Name: Professor X
Name: Charles Francis Xavier
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 Counterpart
Fighting: Typical (6)
Agility: Typical (6)
Strength: Typical (6)
Endurance: Good (10)
Reason: Incredible (40)
Intuition: Amazing (50)
Psyche: Monstrous (75)
Health: 28
Karma: 165
Resources: Incredible (40)
Popularity: 10
POWERS
Charles Xavier possesses no known super-powers, all of his abilities are derived from his Psionic X-technology Suit.
EQUIPMENT
Psionic X-Technology Suit: Arguably one of the most powerful X-technology suits the Psionic X-technology suit provides the following powers and abilities to Xavier:
-Body Armor providing Good protection from most physical and energy attacks
-Telepathy at Unearthly rank with the following power stunts:
*Unearthly rank mental probes
*Monstrous rank mental blasts
*Alter/Erase Memories with Monstrous ability
*Mind Control/Puppetry at Monstrous rank
*Invisibility(Telepathic) at Monstrous rank, drops by 1CS for every person beyond himself he attempts to blank out the detection of.
*Astral Projection at Monstrous rank.
-Provides Shift-X rank resistance to Mental and Emotional Attacks.
-Detection of people with suitable X-Technology compatible physiologies with Amazing ability within 1 area.
TALENTS
Medicine; Biochemistry; Biotechnology; Engineering; Electronics; X-Technology; Computers; Cybernetics; Languages-English, French, Japanese, German;
NOTES
The X-mansion is virtually identical to the Earth-616 version, with modifications centered around the X-technology of Xavier instead of being a mutant.
"A shared universe, like any fictional construct, hinges on suspension of disbelief. When continuity is tossed away, it tatters the construct. Undermines it."
-- Peter David
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