Nightmask's Characters

Posted by Nightmask 
Re: Guardian Character Sheet
October 10, 2020 03:09AM
avatar
Quote
Thrudjelmer
Quote
Nightmask
Each ring is tuned to a particular energy (Green-Willpower, Blue-Hope, Yellow-Fear, Orange-Avarice, Red-Rage, Indigo-Compassion, Violet-Love)

I still disagree with DC Comics interpretation that willpower is an emotion. I'm fine with the whole emotional spectrum thing, but really I think courage would have been a better way to express what Green Lanterns tap into. They have to be fearless,or rather be able to overcome fear, which says courage. Willpower could be a way for any emotion to be expressed to focus the power of the rings.

Yes, yes, I know courage would be more in theme but DC kept it as 'willpower' as an obvious holdover from when there was ONLY the power of green and Sinestro's power of yellow never explained. Since the character is a kid from the Marvel universe that dreamed the DCU he's going to think of it as 'willpower' instead of 'courage' as well. Meanwhile any feedback on the actual character?

"A shared universe, like any fictional construct, hinges on suspension of disbelief. When continuity is tossed away, it tatters the construct. Undermines it."

-- Peter David

[www.classicmarvelforever.com] - Nightmask Character Sheet

[www.classicmarvelforever.com] - Paragon Character Sheet

[www.schlockmercenary.com] - The Gospel of Uncle Ben

[www.furaffinity.net] - Website of Marvel Comics Artist Rusty Haller. R.I.P

'Reality is very disappointing.' - Jonathan Switcher from Mannequin

Be Courteous: Remember to quote who you're replying to so everyone knows who and what you were responding to.
Re: Nightmask's Characters
October 13, 2020 02:02PM
avatar
No notes, other than my criticism of DC Comics.

A high post count is indicative of little more than one having the time to post frequently.
It does not mean a person is more knowledgeable on any given topic than anyone else.
Metallix Character Sheet
November 22, 2020 05:35AM
avatar
Super-hero ID: Metallix
Name: Abraham Cooper
Power Category-Induced Mutant
Appearance: Abraham is a lean appearing, slightly muscular young man with shoulder-length blond hair who prefers wearing more fashionable clothes when available. Transformed he becomes a taller, metallic steel version of himself which requires he wears a conventional helmet in order to conceal his facial features and a heavy nondescript red costume that covers him from the neck down.
Height: 5’ 10” (6’ 5” transformed)
Weight: 178 lbs (356 lbs transformed)
Hair: Blond (Steel gray while transformed)
Eyes: Brown (Steel gray while transformed)
Sex: Male
Age: 18

Fighting: Typical (6)/Remarkable (30)
Agility: Typical (6)/Incredible (40)
Strength: Typical (6)/Amazing (50)
Endurance: Excellent (20)/Amazing (50)
Reason: Good (10)/Incredible (40)
Intuition: Good (10)/Incredible (40)
Psyche: Amazing (50)

Health: 170
Karma: 70
Resources: Typical (6)
Popularity: S10/H10

​ POWERS

Robotic Transformation: As a result of the bizarre merging with the alien technology and his unique physiology Metallix is capable of transforming from a being of flesh and blood to a machine analog of all his biological functions. As such he has the machine equivalents of kidneys, lungs, heart, liver, etc. This transformation process is virtually instantaneous and lasts indefinitely, even remaining transformed while unconscious. Only death will cause him to revert to his original organic self. This provides him with a number of special powers and abilities as follows:
-Body Armor providing Excellent protection from most physical and energy attacks, lowered to typical against corrosives.
-The machine equivalents of his sensory organs provides him with Remarkable rank senses across the board, including increased sense of balance and sense of gravity.
-The transformation not only provides for enhanced physical abilities but improves his Reason and Intuition as well while transformed. This boost also includes enhanced recall of virtually anything he’s ever experienced effectively giving him Amazing rank Total Memory.
-Remarkable rank ability to breathe virtually any non-corrosive atmosphere (toxic gases will automatically be converted to something harmless when reverting to flesh and blood).
-Remarkable rank ability to consume virtually any non-corrosive solid or liquid (all such substances will automatically convert into non-toxic, harmless substances upon reversion to flesh and blood).
-Damage carries over between forms, in a proportional fashion (if he’s down 10% health in human form he’s down 10% health in robotic form, if he takes 25% damage in robotic form he’ll be similarly damaged by 25% when returning to human form).
-His machine form has enhanced recuperative abilities, allowing him to regenerate at Good speed (although cannot regenerate lost limbs but if damaged limbs are held in place will recover).
-While in machine form Metallix is virtually impervious to all diseases and toxins, enjoying CL1000 resistance to all such attack forms. If affected by such things in his human form he may transform in order to suspend the effects until such time as his recuperative abilities purge him of the influence of the disease or toxin.
-While transformed into his machine form Metallix does not age or at least in a detectable sense as such is effectively immoral while transformed (but can still be killed).

​ TALENTS

Martial Art A, B; Guns; Repair/Maintenance; Astronomy; Astrophysics;

​ HISTORY

Abraham is the only child of Martha and George Cooper, who grew up as a fairly popular young man active in sports and academics. His fascination with the heavens led to the fatal encounter wherein he went to examine the location where he spotted a meteor impacting in the local forest. Upon reaching the location he found an odd metallic lump at the bottom of a crater that was suspiciously lacking in the kinds of temperatures you’d expect from such an event. Excitement overrode caution as he entered the crater to retrieve the lump only for it to prove to be some kind of alien nano-technology. As it attempted to consume his body it triggered something in his DNA causing his body to undergo an astounding transformation, absorbing and assimilating it until becoming a true machine analog of his original self.

Initially terrified of what had occurred Abraham’s increased intelligence and strong will allowed him to regain control over himself. Careful inspection of his new form gave him some understanding of the drastic changes he’d undergone and after hours of struggle learned how to return to his organic form. Several weeks later as he learned more about the changes he’d undergone he decided to exploit his new abilities in the grandiose fashion he could think of: he would become a super-hero. Given his new form was that of a machine he decided to pretend to be a robot programmed to battle evil by some secret organization and took up the name Metallix for all to know him by!

CATCHPHRASE

“I am Metallix the ultimate machine lifeform! I exist to oppose all evil and help the innocent!”

​ PERSONALITY

Young, bright, eager and enthusiastic. When super-heroing he adopts a serious, idealistic posture like someone straight from the Silver Age.

"A shared universe, like any fictional construct, hinges on suspension of disbelief. When continuity is tossed away, it tatters the construct. Undermines it."

-- Peter David

[www.classicmarvelforever.com] - Nightmask Character Sheet

[www.classicmarvelforever.com] - Paragon Character Sheet

[www.schlockmercenary.com] - The Gospel of Uncle Ben

[www.furaffinity.net] - Website of Marvel Comics Artist Rusty Haller. R.I.P

'Reality is very disappointing.' - Jonathan Switcher from Mannequin

Be Courteous: Remember to quote who you're replying to so everyone knows who and what you were responding to.
Re: Nightmask's Characters
November 28, 2020 03:37AM
This character concept of very much reminiscent of that age of comics. A young person similar to the comic book reader at the time transforms into an idealized version of themselves and then uses that power to fight evil. Looks like it would be fun to play.

But also - one of the curious aspects of this character build is the massive boost to reason and intuition. I think that's pretty close to world genius/ handful of humans on earth level. I have to wonder that once gifted with such supreme mental capabilities, with the ability to find patterns within the universe and discover rules and make intuitive jumps about the nature of our reality; what would someone with those mental capabilities do with such power? Consider those who came before, like Einstein or Pythagoras, and how they changed the world with their minds. The perspective of such a human would seriously shift, I have to imagine.

When maybe instead they would start a foundation that rivals Bill and Melinda Gates.. or decide to end world hunger.. or develop a renewable pollution-free source of energy, or come up with a universal vaccination. And these examples are only the ideas of someone a bit older than an 18 year old (and decidedly not much better than Typical intelligence) could come up with. There are ideas someone with a 40 in mental faculties would have that I can't even conceive.

I suppose it's a sign of the Silver Age that such an elevated enlightened being would still come to the same conclusion that an 18-year old would: The best use of these awesome capabilities is to fight crime. smiling smiley
Re: Nightmask's Characters
December 24, 2020 04:45AM
avatar
Quote
NickofTime
This character concept of very much reminiscent of that age of comics. A young person similar to the comic book reader at the time transforms into an idealized version of themselves and then uses that power to fight evil. Looks like it would be fun to play.

But also - one of the curious aspects of this character build is the massive boost to reason and intuition. I think that's pretty close to world genius/ handful of humans on earth level. I have to wonder that once gifted with such supreme mental capabilities, with the ability to find patterns within the universe and discover rules and make intuitive jumps about the nature of our reality; what would someone with those mental capabilities do with such power? Consider those who came before, like Einstein or Pythagoras, and how they changed the world with their minds. The perspective of such a human would seriously shift, I have to imagine.

When maybe instead they would start a foundation that rivals Bill and Melinda Gates.. or decide to end world hunger.. or develop a renewable pollution-free source of energy, or come up with a universal vaccination. And these examples are only the ideas of someone a bit older than an 18 year old (and decidedly not much better than Typical intelligence) could come up with. There are ideas someone with a 40 in mental faculties would have that I can't even conceive.

I suppose it's a sign of the Silver Age that such an elevated enlightened being would still come to the same conclusion that an 18-year old would: The best use of these awesome capabilities is to fight crime. smiling smiley

Wow, I really appreciate and enjoy this analysis of Metallix. I'm glad you found him worthy of commenting on.

I imagine he'd do his best to exploit every aspect of his powers including his RIP increase. Certainly he'd want to turn villain technology where possible into beneficial technology instead. Tons of tech-using villains have tech that would be incredibly beneficial to the world, like Controller's technology. He built that full-mobility suit he grafted to himself that turned him from full paralysis into full mobility and it runs on his psionic energy so never needs recharging and the psi-energy to electrical-energy part of that could just about eliminate energy dependency from the world.

"A shared universe, like any fictional construct, hinges on suspension of disbelief. When continuity is tossed away, it tatters the construct. Undermines it."

-- Peter David

[www.classicmarvelforever.com] - Nightmask Character Sheet

[www.classicmarvelforever.com] - Paragon Character Sheet

[www.schlockmercenary.com] - The Gospel of Uncle Ben

[www.furaffinity.net] - Website of Marvel Comics Artist Rusty Haller. R.I.P

'Reality is very disappointing.' - Jonathan Switcher from Mannequin

Be Courteous: Remember to quote who you're replying to so everyone knows who and what you were responding to.
Men Of X Character Sheet
December 24, 2020 04:45AM
avatar
In a world similar to yet vastly different from the one we’re most familiar with a prodigy and futurist known as Charles Xavier was born. Filled with a fascination with the advancement of humanity and technology he studied science, engineering, medicine and their child bio-technology. Bearing fruits after he’d graduated college he developed X-technology, for it was able to potentially fit into any function just like the variable X. This unique technology used humans as the base to bring forth fabulous powers and abilities when paired with a suitable individual, for only select individuals had the proper bio-genetic field to interact with a particular X-technology device. Unfortunately he was too trusting and had shared his vision and research with a colleague, Erik Magnus Lehnsherr only to discover that unlike Charles’ desires to advance humanity he sought to conquer it.

Filled with remorse Charles was forced to change his original intentions of releasing the technology and instead set about looking to recruit individuals he could supply with custom X-technology armors to use to oppose Erik’s world-conquering schemes. Unfortunately the early suits he was able to craft proved problematic, as his efforts to locate suitable matches only led to young adults rather than adults. Forced to adapt to the circumstances he recruited the five teens through various means and set about training them in the usage of the systems in preparation for the conflict he knew would soon come. As they were recruited to deploy his X-technology systems he called them his Men Of X, or X-men for short!

Code-Name: Cyclops
Name: Scott Summers
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 counterpart.


Fighting: Typical (6)/Excellent (20)
Agility: Typical (6)/Excellent (20)
Strength: Typical (6)
Endurance: Good (10)/Excellent (20)
Reason: Good (10)
Intuition: Excellent (20)
Psyche: Remarkable (30)

Health: 28/66
Karma: 60
Resources: Typical (6)
Popularity: 30

​ POWERS

Scott possesses no super-powers and gains all his abilities through the Cyclops X-technology armor.


EQUIPMENT

Cyclops X-Technology Armor: Developed as a means of proving a powerful mobile ranged weapon this suit provides the following powers and abilities:
-Body Armor providing Good rank protection from most physical and energy attacks.
-Minor Enhancement of FAE stats.
-The primary feature of the armor is the visor that allows for the unleashing of powerful beams of pure concussive force. These beams are capable of dealing up to Monstrous force damage to a range of 6 areas if unleashed as a tight beam or up to Incredible damage if a wide-angle beam reaching up to 4 areas away. Scott may reflect a tight beam off of multiple reflective surfaces (no more than 4) but damage is reduced to Excellent and all reflective surfaces take Good force damage. Due to his extensive practice and talents he does this with Amazing ability.

​ TALENTS

Spacial Geometry +3CS (enhanced awareness of his surroundings and instant calculations of vectors); Ranged Weapons; Weapon Specialist-Optic Blast; Pilot; Repair & Maintenance of X-technology devices;

​ HISTORY

Similar to that of his Earth-616 counterpart. Divergence point being forced to go on the run when targeted by school gang after refusing to join.

Code-Name: Iceman
Name: Robert Louis Drake
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 counterpart

Fighting: Typical (6)
Agility: Typical (6)
Strength: Typical (6)
Endurance: Good (10)
Reason: Good (10)
Intuition: Good (10)
Psyche: Remarkable (30)

Health: 28
Karma: 50
Resources: Typical
Popularity: 30

​ POWERS

Robert Drake possesses no super-powers and instead derives all his abilities from the X-technology suit that he wears.


EQUIPMENT

Iceman X-Technology Suit: This incredible suit provides Robert with the following powers and abilities:
-Provides Typical Body Armor against most attacks raised to Remarkable rank when sheathed in ice. Heat and Fire attacks reduce the protection of the ice armor by the intensity of the attack, takes one round to restore sheath to its original strength.
-Provides Unearthly resistance to cold.
-Ice Generation at Amazing rank, allowing for the construction of various ice structures including barriers, weapons, restraints and ice slides allowing travel at typical speeds. All constructs are of Amazing strength typically and weapons can only do Good blunt or edged damage.
-Cold Generation allowing the unleashing of pure cold up to three areas away either covering a selected area or omnidirectionally.


​ TALENTS

Weapon Specialist-Ice Weapons; Repair & Maintenance of X-technology devices;

​ HISTORY

Similar to that of his Earth-616 counterpart, divergence being rescued from being framed for rape when attempting to prevent jock from raping female acquaintance.


Code-Name: Beast
Name: Henry Philip "Hank" McCoy
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Similar to his Earth-616 Counterpart (lacks the enlarged hands and feet).


Fighting: Good (10)/Remarkable (30)
Agility: Typical (6)/Incredible (40)
Strength: Good (10)/Remarkable (30)
Endurance: Excellent (20)/Remarkable (30)
Reason: Remarkable (30)
Intuition: Good (10)
Psyche: Remarkable (30)

Health: 130
Karma: 70
Resources: Typical (6)
Popularity: 30

​ POWERS

McCoy possesses no natural superpowers, all of his special abilities are the result of his Beast X-Technology suit.

EQUIPMENT

Beast X-Technology Suit: This suit provides the following abilities to McCoy, including an appearance similar to his Earth-616 counterpart:
-Body Armor providing excellent rank protection from most physical and energy attacks.
-Enhanced FASE
-Exceptional balance, allowing him to engage in incredible feats of acrobatics with Monstrous ability


​ TALENTS

Engineering; Bio-technology; X-technology; Acrobatics; Tumbling; Repair & Maintenance of X-technology devices;

​ HISTORY

Identical to his Earth-616 counterpart with the exception of being recruited for his compatibility with X-technology after his classmates growing resentment at his proving too intelligent for them to handle feeling inferior towards him.


Code-Name: Angel
Name: Warren Kenneth Worthington III
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 counterpart (excluding the wings)


Fighting: Typical (6)
Agility: Good (10)/Remarkable (30)
Strength: Typical (6)/Good (10)
Endurance: Good (10)/Remarkable (30)
Reason: Typical (6)
Intuition: Excellent (20)
Psyche: Remarkable (30)

Health: 32/76
Karma: 56
Resources: Remarkable (30)
Popularity: 40

​ POWERS

Warren possesses no known super-powers, all of his abilities are derived from the Angel X-technology suit.

EQUIPMENT

Angel X-Technology Suit: Perhaps the most physically divergent suit short of Beast the Angel X-Technology suit provides a set of large angelic feathered wings lending Warren an appearance almost identical to that of his Earth-616 counterpart except for the addition of a face-covering helm and mask and the following abilities while in use:
-Body Armor providing good rank protection from most physical and energy attacks, Remarkable against cold and Amazing rank protection from falling damage.
-Winged Flight allowing for sustained flight at Excellent air speeds for up to 4 hrs before requiring rest and up to Monstrous speeds while engaging in full speed flight but must make endurance feat checks for every round after the fifth of increasing difficulty (green at 6, yellow at 7 and red for ever round after 7) or be forced to drop down to Good speeds and require a short rest before being able to ‘sprint’ again. Makes all aerial feat checks on the Amazing column. Wings are capable of inflicting Good blunt damage if used to strike a target.
-Provides for full adaptation to the conditions of flight. Enhanced eyesight similar to a predatory bird providing Monstrous visual acuity and range along with a greater tolerance for low-oxygen environments allowing for easily handling the thin air miles above the Earth.


​ TALENTS

Aerial Combat +2CS; Repair & Maintenance of X-technology devices; Business/Finance; Heir to Fortune;

​ HISTORY

While similar to his Earth-616 Counterpart Warren’s history perhaps diverges the most from that of the rest of the Men of X short of Jean Grey. Growing up without the burden of growing wings Warren grew up better adjusted although having long dreamed of being able to fly. As a result when offered the opportunity to be trained as one of Xavier’s students and be able to learn to fly he leapt at the chance.


Code-Name: Marvel Girl
Name: Jean Grey
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to her Earth-616 Counterpart


Fighting: Typical (6)
Agility: Excellent (20)
Strength: Typical (6)
Endurance: Good (10)
Reason: Good (10)
Intuition: Remarkable (30)
Psyche: Amazing (50)

Health: 42
Karma: 90
Resources: Typical (6)
Popularity: 30

​ POWERS

Jean Grey possesses no known super-powers, all of her special abilities are derived from her X-technology suit.

EQUIPMENT

X-Technology Suit: Providing an appearance similar to the original Marvel Girl costume with the exception of a form-fitting helmet and protective face-plate similar Jean Grey’s X-Technology suit provides her the following abilities:
-Body Armor providing Typical protection from most physical and energy attacks when Telekinetic force field not in use.
-Amazing rank Telekinesis capable of lifting up to 50 tons and which she’s developed the following power stunts for:
*Flight at Incredible speeds, she may carry up to 10 tons in flight but reduces speed to Excellent.
*Telekinetic Force Field providing incredible protection from physical and energy attacks when used as a personal force field or covering a full area providing Remarkable protection.
*Unleash Telekinetic bolts capable of dealing Incredible Force damage
-Amazing rank Telepathy allowing for the following power stunts:
*Unleash Incredible rank bolts of mental force dealing stun damage
*Mental probes at Amazing strength
*Remarkable rank ability to link everyone on the team together mentally.
-Provides Monstrous rank resistance to Mental attacks

​ TALENTS

Repair & Maintenance of X-technology devices; Modeling/Fashion;

​ HISTORY

Similar to her Earth-616 counterpart, with the exception that when her best friend died she slipped into a deep depression that she was rescued from by the involvement of Charles Xavier leading to her willingly joining his newly formed team out of gratitude.

Code-Name: Professor X
Name: Charles Francis Xavier
Power Category-Normal Human/Cyborg Exoskeleton
Appearance: Identical to his Earth-616 Counterpart


Fighting: Typical (6)
Agility: Typical (6)
Strength: Typical (6)
Endurance: Good (10)
Reason: Incredible (40)
Intuition: Amazing (50)
Psyche: Monstrous (75)

Health: 28
Karma: 165
Resources: Incredible (40)
Popularity: 10

​ POWERS

Charles Xavier possesses no known super-powers, all of his abilities are derived from his Psionic X-technology Suit.

EQUIPMENT

Psionic X-Technology Suit: Arguably one of the most powerful X-technology suits the Psionic X-technology suit provides the following powers and abilities to Xavier:
-Body Armor providing Good protection from most physical and energy attacks
-Telepathy at Unearthly rank with the following power stunts:
*Unearthly rank mental probes
*Monstrous rank mental blasts
*Alter/Erase Memories with Monstrous ability
*Mind Control/Puppetry at Monstrous rank
*Invisibility(Telepathic) at Monstrous rank, drops by 1CS for every person beyond himself he attempts to blank out the detection of.
*Astral Projection at Monstrous rank.
-Provides Shift-X rank resistance to Mental and Emotional Attacks.
-Detection of people with suitable X-Technology compatible physiologies with Amazing ability within 1 area.


​ TALENTS

Medicine; Biochemistry; Biotechnology; Engineering; Electronics; X-Technology; Computers; Cybernetics; Languages-English, French, Japanese, German;

NOTES

The X-mansion is virtually identical to the Earth-616 version, with modifications centered around the X-technology of Xavier instead of being a mutant.

"A shared universe, like any fictional construct, hinges on suspension of disbelief. When continuity is tossed away, it tatters the construct. Undermines it."

-- Peter David

[www.classicmarvelforever.com] - Nightmask Character Sheet

[www.classicmarvelforever.com] - Paragon Character Sheet

[www.schlockmercenary.com] - The Gospel of Uncle Ben

[www.furaffinity.net] - Website of Marvel Comics Artist Rusty Haller. R.I.P

'Reality is very disappointing.' - Jonathan Switcher from Mannequin

Be Courteous: Remember to quote who you're replying to so everyone knows who and what you were responding to.
 
Sorry, only registered users may post in this forum.

Click here to login

Heroes Currently Online

Persons Hiding Behind Secret Identities: 23
Record Number of Persons Hiding Behind Secret Identities: 1815 on March 02, 2024


TSR is a registered trademark owned by TSR Inc. TSR inc. is a subsidiary of Wizards of the Coast, Inc., a division of Hasbro, Inc.
Names(s) of character(s) and the distinctive likeness(es) thereof are Trademarks and © of Marvel Characters, Inc. and are used without permission.
Names(s) of character(s) and the distinctive likeness(es) thereof are Trademarks and © of DC Comics and are used without permission.
This site is not intended to make money. It provides resources to players of a game no longer being produced.